Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 1785720046159845422 28 Caterwaul the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Apr 12, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:11 (788 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 788, Time: 00:01:12 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 3/6 EV: 11 Int: 20 God: Gold: 43 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) c - +1 dagger (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: antennae 1, magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons c - a +1 dagger of draining (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} d - a scroll of amnesia {unknown} Potions g - a potion of magic f - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 4% 2d10 43% 3 Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and wearing a +0 ring mail (75% to hit) You focus your ray upon the kobold. The searing ray hits the jackal. You kill the jackal! The searing ray hits the jackal! You kill the jackal! The searing ray misses the jackal. The searing ray hits the kobold but does no damage. (Press . to maintain the ray.) The searing ray hits the jackal! You kill the jackal! The searing ray hits the kobold. You kill the kobold! Unknown command. You stop channelling your searing ray. Things that are here: a jackal corpse; a jackal corpse You see here a jackal corpse. Things that are here: a +0 dagger; a +0 ring mail f - a fizzy blue potion You encounter a goblin. It is wielding a +0 dagger. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 dagger. You encounter a rat. The rat squeaks loudly. The magic dart hits the rat. The rat is severely wounded. The magic dart hits the rat. You kill the rat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A pair of antennae grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...)...# #...#.##### ######.# #...#..# #### #.###...##.# .>.###...#... #.## .<..####.##.# #..# .....###..#.# ##.# ...⌠..###.#.## #.# .......##....# #.# .⌠....⌠.###..###@# .........##......# ...⌠...⌠..##..#..# ........%..##....### .....⌠......#.....)# .⌠..........#......# ...........#####.#># #.##############.# # ..........#......# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 6 goblins (D:1) 4 kobolds (D:1) 4 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 171 | D:1 | Found a faded altar of an unknown god. 328 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 328 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 366 | D:1 | Found Fud Jant's Information Kiosk. 435 | D:1 | Learned a level 2 spell: Searing Ray 788 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 788 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 788 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic, hellmonk_ecumenical_altar_inner_sanctum, nicolae_shop_information_kiosk Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.9 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Short sword || 8 Dagger || 2 Cast: Magic Dart || 47 Searing Ray || 1 Armour: Robe || 13 Dodge: Dodged || 14