Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 4269698839856526378 67 Caterwaul the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Apr 13, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:03:21 (2658 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 2658, Time: 00:03:22 Health: 30/30 AC: 6 Str: 9 XL: 4 Next: 0% Magic: 5/7 EV: 11 Int: 20 God: Gold: 76 SH: 0 Dex: 15 Spells: 4/7 levels left rFire + . . (50%) e - +0 dagger (drain) rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) h - +0 pair of gloves of the Pastamancer {Parrying, rC+ Str+2 Dex+3} SInv . (no boots) Will ..... f - amulet of dissipation Stlth +++ c - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: wreathed by umbra A: hooves 1, yellow scales 1, foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons b - a +0 dagger e - a +0 dagger of draining (weapon) g - a +0 dagger of electrocution Armour a - a +0 robe (worn) d - a +0 cloak (worn) h - the +0 pair of gloves of the Pastamancer (worn) {Parrying, rC+ Str+2 Dex+3} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Jewellery c - a ring of protection from fire (worn) f - an amulet of dissipation (worn) Scrolls c - a scroll of identify {unknown} d - 2 scrolls of revelation {unknown} e - a scroll of torment {unknown} h - a scroll of silence {unknown} j - 2 scrolls of teleportation {unknown} Potions g - a potion of magic f - a potion of cancellation {unknown} k - a potion of haste {unknown} l - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 4% N/A 24% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Petrify Alch/Erth 1% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder, Sigmund Innate Abilities, Weirdness & Mutations You have large cloven feet. You are partially covered in yellow scales. (AC +2) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The rat twitches its whiskers. The rat bites you. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 scythe of protection and wearing a +0 robe (moderately wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) The rat bites you. Sigmund hits you from afar with a +1 scythe of protection. The searing ray hits Sigmund. Sigmund is heavily wounded. The rat barely misses you. Sigmund misses you. The searing ray hits Sigmund. Sigmund is severely wounded. The rat closely misses you. The searing ray misses Sigmund. You finish channelling your searing ray. The rat closely misses you. Sigmund hits you from afar with a +1 scythe of protection. The rat bites you but does no damage. Sigmund hits you but does no damage. You climb upwards. There is a stone staircase leading down here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. The rat is heavily wounded. The rat bites you but does no damage. You hit the rat. You kill the rat! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Your body darkens with foul flame. You start resting. HP restored. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .###.############.#..........#.#. .#......##......).###.#.####..... .#<#.##....)..##..###.#.####..... .....##.##.##.##......#........## ##.####....##.##.###########...# #.# #)#####.##.######## #...# #.####.#####.##........# #...# #.#.##.......#...#####.# #...# #...........#..@....##.# #...# ####.#.....รท.#.......##.####...## .............#.#..##............. #.##.#...................[....... #.##.#.......#.#................. #..[.#.......#.#####.#######...## #.##.#.......#.......# #...# #.##.##.######.##.##.# ###...## ............##.##.##.# #....... There were no monsters in sight! Vanquished Creatures 2 hound zombies (D:2) 3 dart slugs 2 adder zombies (D:2) A ribbon worm (D:2) 6 endoplasms 4 hobgoblins (D:2) 6 jackals (D:2) 3 ball pythons A ball python zombie (D:2) 2 bats 2 bat zombies (D:2) A frilled lizard (D:1) 3 goblins 4 kobolds A quokka zombie (D:2) 7 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 351 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 351 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 475 | D:1 | Found a faded altar of an unknown god. 1170 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1170 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1254 | D:2 | Reached skill level 5 in Conjurations 1937 | D:2 | Identified the +0 pair of gloves of the Pastamancer | {Parrying, rC+ Str+2 Dex+3} 2205 | D:3 | Encountered Sigmund 2285 | D:3 | Encountered Grinder 2366 | D:2 | Learned a level 2 spell: Searing Ray 2612 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 2612 | D:2 | Reached XP level 4. HP: 18/30 MP: 0/7 2658 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic, chequers_ecumenical_altar_grove D:2: serial_bayou_shore_a, layout_loops_cross, serial_undead, serial_undead_d, serial_undead_a, serial_undead_d, serial_undead_a D:3: cheibrodos_old_hovel, layout_rooms, nicolae_overflow_streaming_green_lines, uniq_grinder, uniq_robin, uniq_sigmund, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Conjurations | 5 | 5.5 Dodging | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 50 | || 50 Melee: Dagger | 50 | || 50 Kick | 7 | || 7 Cast: Magic Dart | 113 | || 113 Searing Ray | 3 | || 3 Armour: Robe | 38 | || 38 Dodge: Dodged | 34 | || 34