Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 8568768226399512505 30 Caterwaul the Conjurer (level 3, -4/24 HPs) Began as a Demonspawn Conjurer on Apr 13, 2026. Slain by Terence ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:23 (2081 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 2081, Time: 00:02:24 Health: -4/24 AC: 3 Str: 7 XL: 3 Next: 3% Magic: 1/6 EV: 10 Int: 20 God: Gold: 125 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) c - staff of necromancy rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 leather armour "Olewul" {+Blink rPois rCorr SInv} rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sturdy frame 1 a: Evoke Blink (28%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. Inventory: Armour a - the +0 leather armour "Olewul" (worn) {+Blink rPois rCorr SInv} (You found it on level 2 of the Dungeon) +Blink: It lets you blink. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. b - a +0 scale mail Magical Staves c - a staff of necromancy (weapon) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 44% 2x1d6 6% 1 Momentum Strike Conj/Tloc 22% 3d8 10% 2 Inner Flame Hex/Fire 2% N/A 45% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 54% 4 Forge Blazeheart Golem Fire/Frge 2% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History Terence is lightly wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is heavily wounded. Terence misses you. You barely miss Terence. Terence is heavily wounded. Terence closely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence barely misses you. Terence screams, "I want to be left alone!" Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +0 flail. Terence attacks as he pursues you! Terence hits you with a +0 flail! Terence attacks as he pursues you! Terence barely misses you. There is a stone staircase leading up here. Terence closely misses you. You climb upwards. There is a stone staircase leading down here. Terence attacks as he pursues you! Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +0 flail. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #.........# ####..... #.........# P.####### #.....###### ####### #..........# ###.....# # #..........###....#### # #..........##..#.## # #............>...## # #.....#...........## # #.....#....@@..♣...# #### ######......PP..)..#### #... #.......P...P......###... #####...P.⌠.P..#.#....... #.......P....###.#..# #..P.PPP....####...## #..P........# #...).# ##.........## #.#...# #.....#....####.....# You could see Terence. Vanquished Creatures A dart slug (D:1) 3 endoplasms 4 hobgoblins (D:1) 3 quokkas 4 ball pythons 4 bats A frilled lizard (D:1) 4 goblins 5 kobolds (D:1) A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 517 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 517 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 910 | D:1 | Learned a level 2 spell: Searing Ray 1733 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1930 | D:2 | Found a shadowy altar of Dithmenos. 1933 | D:2 | Identified the +0 leather armour "Olewul" {+Blink rPois | rCorr SInv} 2056 | D:3 | Encountered Terence 2081 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic, corexii_corridor_pit, nicolae_eternal_life, kennysheep_another_room, chequers_arboretum, minmay_tromino_v4_c, grunt_decor_arrowhead, amethyst_killhole, chequers_decorated_corner D:2: layout_rooms, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_window_2, aquarium_window_fake, aquarium_window_1, aquarium_window_fake, aquarium_view_2b, aquarium_pool_double, basic_altar, serial_park_square3 [serial_park_minivault_5x5_7] D:3: layout_loops_corners, minitemple, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.9 Action || total ---------------------------++------- Attack: Normal || 52 Melee: Staff || 48 Unarmed || 4 Cast: Magic Dart || 57 Searing Ray || 1 Armour: Robe || 7 Scale mail || 42 Leather armour || 5 Dodge: Dodged || 44