Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 6310360946344425736 8 Caterwaul the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Apr 13, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (414 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 414, Time: 00:00:33 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 18 God: Gold: 56 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic d - 2 potions of berserk rage {unknown} f - 4 potions of curing {unknown} j - a potion of attraction {unknown} k - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Gloom Hex/Necr 2% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Your magical contamination has completely faded away. You now have 56 gold pieces (gained 9). Found a short sword. You see here a +0 short sword. k - a silvery potion Unknown command. You open the door. You encounter a kobold. It is wielding a +0 short sword. Okay, then. The magic dart hits the kobold. The kobold is heavily wounded. The kobold shouts! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. There is an open door here. Things that are here: a +0 short sword; a kobold corpse Found a wellspring talisman. Unknown command. You open the door. There is an open door here. You open the door. There is an open door here. You encounter a rat. Unknown command. The magic dart hits the rat. The rat is severely wounded. The rat squeaks loudly. You hear an angry hiss. A rat is nearby! The magic dart hits the rat. You kill the rat! You encounter a ball python. The magic dart hits the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) †...... ....... ....... . ....... .# †...... .# ####### ....... .####.....#######....... .#..'.....'.....@....... ...##.....#.############ ...##.....#.# ...##.....#.########### .#...######.#..........# .#...÷......#.†........# .####..######..........# .....#.######..........# .....#..#...#..........# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 3 ball pythons (D:1) 2 bats (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 414 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 414 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 414 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 4 Dagger || 1 Cast: Magic Dart || 17 Armour: Robe || 8 Dodge: Dodged || 10