Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 14570925107708180513 30 Caterwaul the Conjurer (level 3, 7/24 HPs) Began as a Demonspawn Conjurer on May 8, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:50 (1586 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1586, Time: 00:01:51 Health: 7/24 AC: 2 Str: 7 XL: 3 Next: 3% Magic: 1/6 EV: 1 Int: 20 God: Gold: 60 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: constricted A: demonic guardian 1, demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of heal wounds {unknown} j - a potion of cancellation {unknown} k - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 16% 1 Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Your touch may inflict minor irresistible damage on your foes. Message History The ball python bites you. The ball python barely misses you. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. The ball python barely misses you. The ball python grabs you. The ball python constricts you. There is a stone staircase leading up, spattered with blood here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The ball python bites you but does no damage. The ball python constricts you. The ribbon worm bites you. The ball python bites you but does no damage. The ball python constricts you. The searing ray hits the ribbon worm! The ribbon worm is severely wounded. The ball python bites you. The ball python constricts you. The ribbon worm bites you. The searing ray hits the ribbon worm! You kill the ribbon worm! The ball python bites you but does no damage. The ball python constricts you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.# #.# #.# #.# #S# #@# #.###†##### #.........# #..#######.# # #.# #.# #w# #.# #># You could see a ball python. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms (D:1) 2 jackals (D:1) 3 quokkas 3 ball pythons (D:1) 5 bats (D:1) A frilled lizard (D:1) 8 goblins (D:1) 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 414 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 414 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 677 | D:1 | Learned a level 2 spell: Searing Ray 1586 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1586 | D:2 | Reached XP level 3. HP: 7/24 MP: 1/6 1586 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_loops_corners, moated_statue, minmay_ruptured D:2: minmay_razor_zed, layout_loops_ring, serial_shops, shop, minmay_tetromino_l4 Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.9 Action || total ---------------------------++------- Attack: Normal || 19 Melee: Dagger || 19 Touch || 1 Cast: Magic Dart || 54 Searing Ray || 2 Armour: Robe || 36 Dodge: Dodged || 18