Seeded DCSS version 0.26-a0-720-g2a1d101 (webtiles) character file. Game seed: 5463193735327264837 (custom seed) 6 ChampionAI the Vexing (level 1, 0/15 HPs) Began as a Barachi Arcane Marksman on Nov 2, 2020. Slain by a gnoll ... wielding a cursed -2 spear (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (167 turns). ChampionAI the Vexing (Barachi Arcane Marksman) Turns: 167, Time: 00:00:51 Health: 0/15 AC: 2 Str: 11 XL: 1 Next: 90% Magic: 2/2 EV: 12 Int: 13 God: Gold: 52 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles d - 6 sling bullets (quivered) Armour e - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} c - 2 scrolls of magic mapping {unknown} f - a scroll of blinking {unknown} Skills: + Level 1.2 Fighting + Level 2.3 Slings + Level 2.5 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex #...... 8% 1 Your spell library contained the following spells: Spells Type Power Failure Level Slow Hex #....... 11% 2 Inner Flame Hex/Fire #....... 38% 3 Portal Projectile Hex/Tloc #..... 38% 3 Cause Fear Hex #......... 58% 4 Leda's Liquefaction Hex/Erth #......... 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can be seen from farther away. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History The sling bullet hits the bat but does no damage. The bat is severely wounded. The bat hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the bat. The sling bullet closely misses the gnoll. The bat hits you. The bat barely misses you. The gnoll hits you from afar with a cursed -2 spear. * * * LOW HITPOINT WARNING * * * The bat barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat hits you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. The bat closely misses you. The gnoll hits you from afar with a cursed -2 spear. You die... (....(. .g.....### ......()(# #.# #(# #(# #g# #b################# #.@.........>...... ################### You could see a gnoll and a bat. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 frilled lizards (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChampionAI the Barachi Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 167 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic Action || total -------------------------++------- Fire: Hunting sling || 20 Armor: Robe || 3 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 193 | 193 | 0 | 0 | 153 | 1 | 193.0 | Dungeon | 193 | 193 | 0 | 0 | 153 | 1 | 193.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 193 daAuts