ChaosMuffin Level 1 of the Dungeon (0, 0, D:1) 14 stones (9, 1, D:1) a +0 ring mail (9, 2, D:1) 18 stones (35, 23, D:1) a +0 dagger Level 2 of the Dungeon (3, -11, D:2) a +0 mace (11, -20, D:2) 17 stones (12, -6, D:2) 3 curare-tipped needles (16, 2, D:2) a +0 dagger (17, 1, D:2) a +0 dagger (30, -24, D:2) a +0 leather armour (31, -12, D:2) a +0 hunting sling (33, -20, D:2) a +0 ring mail (34, -29, D:2) 25 bolts (36, 7, D:2) a +0 club (36, 8, D:2) a +0 dagger (38, -28, D:2) a +0 whip (40, -3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (8, -36, D:3) a quokka corpse (10, -29, D:3) a worm corpse (11, -29, D:3) a +0 dagger (17, -1, D:3) a +1 dagger of venom a +0 ring mail a kobold corpse (18, 1, D:3) a stone (19, -1, D:3) a +0 dagger (22, -41, D:3) a leopard gecko corpse (skeletalised by now) a bat corpse (skeletalised by now) (23, -41, D:3) 13 bolts (28, -37, D:3) a bat corpse (skeletalised by now) (36, -33, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 13 gold pieces (0, 2, D:4) 5 tomahawks (3, -15, D:4) a scroll of remove curse (3, -9, D:4) 4 bolts (3, -2, D:4) 15 stones (4, -3, D:4) a scroll of identify (8, -13, D:4) 4 gold pieces (9, -3, D:4) a +0 falchion (9, -1, D:4) the +7 hunting sling "Dialumine" {freeze, rF+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire.