ChaosMuffin Level 1 of the Dungeon (0, 0, D:1) 27 sling bullets (0, 36, D:1) a +0 club (1, 36, D:1) a +0 club (2, 13, D:1) a +0 short sword (9, 17, D:1) a +0 dagger (13, 46, D:1) a +0 dagger 3 stones (16, 8, D:1) a +0 short sword 5 stones (17, 8, D:1) a +0 club (18, 9, D:1) a +0 dagger (19, 39, D:1) a +0 short sword (26, 49, D:1) a +0 dagger (31, 11, D:1) a +0 mace (33, 20, D:1) 18 stones (38, 6, D:1) a +0 short sword (51, 26, D:1) 28 stones (55, 10, D:1) 12 arrows Level 2 of the Dungeon [Shop] Naynawosh's Distillery a potion of resistance (130 gold) a potion of ambrosia (104 gold) a potion of lignification (39 gold) a potion of curing (39 gold) a potion of berserk rage (65 gold) a potion of curing (39 gold) a potion of degeneration (13 gold) a potion of magic (104 gold) a potion of curing (39 gold) a potion of flight (39 gold) a potion of lignification (39 gold) a potion of haste (130 gold) [Shop] Wenleesm's General Store 26 stones (33 gold) a potion of brilliance (52 gold) a potion of degeneration (13 gold) a +0 ring mail (52 gold) 22 sling bullets (143 gold) a +0 shortbow (39 gold) a +0 leather armour (26 gold) a scroll of vulnerability (97 gold) a +0 hunting sling (19 gold) 20 stones (26 gold) [Shop] Caitite's Antique Armour Shoppe a +0 pair of boots (99 gold) a +0 robe (15 gold) a +0 helmet (99 gold) a +0 scale mail of fire resistance (242 gold) a scarf of harm (198 gold) a +3 leather armour of poison resistance (462 gold) a +0 cloak (99 gold) a +0 chain mail (99 gold) the +0 helmet of Rusm {Harm rF+ Str+3 SInv} (638 gold) It affects your strength (+3). It protects you from fire. It lets you see invisible. It increases damage dealt and taken. a +0 robe (15 gold) a +0 ring mail (88 gold) a +0 pair of gloves (99 gold) a +0 pair of gloves (99 gold) [Shop] Nevovvoga's Antique Weapon Shoppe a +0 war axe (80 gold) a +0 spear (69 gold) a +0 hand axe (69 gold) a +0 hunting sling (34 gold) a +0 mace (69 gold) the +1 trident of Woe {distort, Int+4} (669 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (+4). a +0 hand axe (69 gold) a +0 vorpal spear (149 gold) a +0 dagger (46 gold) (0, 0, D:2) 21 bolts (5, 10, D:2) a +0 short sword (8, 25, D:2) a staff of death (15, -5, D:2) a +0 dagger (21, 25, D:2) a +0 whip (25, 2, D:2) a +0 club (25, 4, D:2) 15 stones (26, -1, D:2) a +0 club (26, 0, D:2) a +0 ring mail a +2 animal skin a +0 spear a +0 animal skin (26, 1, D:2) a +0 club a +0 dagger (26, 2, D:2) a +0 dagger a +0 club a +0 club (30, 21, D:2) a +0 dagger (36, -10, D:2) a +0 mace (40, 16, D:2) a +0 scythe a +1 robe (43, -3, D:2) a +0 hand axe a +0 scale mail (47, 11, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 leather armour a +0 whip a +0 ring mail (0, 1, D:3) a +0 mace (0, 2, D:3) a +0 hand axe (1, 0, D:3) a +0 short sword a +0 leather armour a +0 short sword a +0 leather armour (23, 24, D:3) a +0 leather armour (30, 17, D:3) a +0 ring mail (32, -13, D:3) a +0 dagger (41, 19, D:3) a staff of air (49, 3, D:3) 14 stones Level 4 of the Dungeon (0, 0, D:4) 14 arrows (0, 8, D:4) a +0 trident 5 boomerangs (2, -3, D:4) 21 sling bullets (18, 14, D:4) a +0 club (19, 13, D:4) a +0 flail a +0 leather armour (19, 14, D:4) a +1 flail of holy wrath a +0 scale mail a +0 club a +0 scale mail (23, -3, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (23, -2, D:4) a +0 club a +0 short sword a +0 mace (24, 2, D:4) a +0 club (28, 27, D:4) a +0 hand axe (28, 35, D:4) a +0 hand axe a +0 leather armour (29, 35, D:4) a +0 short sword a +0 hand axe a +0 hand axe (38, 32, D:4) 13 arrows (38, 33, D:4) 13 gold pieces (38, 34, D:4) 11 gold pieces (40, 41, D:4) a book of Minor Magic (41, 31, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Bev Zohoex's Antique Weapon Boutique a +0 long sword (91 gold) a +1 trident of protection (291 gold) a +1 broad axe of venom (306 gold) a +8 hunting sling (1131 gold) a +0 hunting sling of freezing (122 gold) the +2 Maxwell's thermic engine {flame, freeze} (1144 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It becomes more effective when it hits something. This effect fades over time. a +4 hand axe of venom (665 gold) a +0 whip (65 gold) the +4 war axe of Dim Light {protect, rPois} (920 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from poison. a +2 short sword of venom (405 gold) the +10 trident of the Witching King {vorpal, Dex+2} (1726 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). (1, -35, D:5) the +3 flail of Vuelija {vorpal, rElec Will+} It inflicts extra damage upon your enemies. It insulates you from electricity. It increases your willpower. (7, -37, D:5) a +0 robe (7, -2, D:5) a +0 leather armour (13, -30, D:5) a +0 cloak (32, -22, D:5) a +0 leather armour (34, -13, D:5) a +0 quarterstaff (38, -26, D:5) a +0 antimagic short sword a +0 leather armour a +0 dagger a +0 robe (44, -29, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 long sword of draining +0 steam dragon scales (30, -17, D:6) a +0 long sword a +0 robe (31, -12, D:6) a staff of fire (36, -8, D:6) a +0 halberd (37, -23, D:6) 10 arrows (37, -5, D:6) a +0 dire flail a +0 robe a +4 long sword a +0 robe a +0 war axe a +0 leather armour a +0 dagger a +0 robe (37, -4, D:6) a +0 short sword a +0 robe a +0 mace a +0 short sword a +0 robe a +0 dagger a +0 ring mail an orc skeleton a hound skeleton an orc skeleton a bullfrog skeleton (37, -3, D:6) a bullfrog skeleton (38, -11, D:6) 8 stones (43, -12, D:6) a +0 rapier (53, -18, D:6) a +0 scale mail (56, -22, D:6) a +0 leather armour