ChaosMuffin Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (4, -20, D:1) a +0 dagger (6, -47, D:1) a +0 club (17, -50, D:1) a +0 dagger (23, -24, D:1) a rat corpse (skeletalised by now) (24, -58, D:1) a hobgoblin corpse (skeletalised by now) (25, 1, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (29, -43, D:1) a +0 dagger 3 stones (30, -14, D:1) a hobgoblin skeleton (33, -11, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (45, -49, D:1) a +0 robe (48, -14, D:1) a quokka skeleton (61, -23, D:1) a +0 club a goblin corpse (skeletalised by now) (62, -16, D:1) a +0 short sword a kobold skeleton (63, -45, D:1) a +0 club Level 2 of the Dungeon [Shop] Peent's Magic Scroll Shop a scroll of teleportation (unknown) (36 gold) a parchment of Maxwell's Capacitive Coupling (291 gold) 2 scrolls of torment (unknown) (228 gold) a parchment of Mercury Arrow (97 gold) a scroll of fear (48 gold) a scroll of teleportation (unknown) (36 gold) a scroll of revelation (90 gold) a scroll of amnesia (48 gold) (0, 0, D:2) a +0 short sword (2, -9, D:2) a +0 club (6, -28, D:2) a +0 short sword (6, -27, D:2) a bat corpse (skeletalised by now) (16, -22, D:2) the +7 long sword of Karma {antimagic, rPois Str-5 Int+2 Stlth+} rPois: It protects you from poison. Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (16, -3, D:2) a hobgoblin corpse (skeletalised by now) (21, -33, D:2) the felid skeleton of ChaosMuffin (21, -32, D:2) a +0 flail a gnoll skeleton (29, -29, D:2) a +0 spear (31, -28, D:2) a +0 flail (32, -28, D:2) a hobgoblin corpse (skeletalised by now) (36, -15, D:2) a +0 ring mail (36, -2, D:2) a +0 dagger (38, -30, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -5, D:3) a ball python corpse (skeletalised by now) (15, -7, D:3) a +0 dagger a +0 robe the human corpse of Jessica (15, 11, D:3) the felid corpse of ChaosMuffin (skeletalised by now) (16, 11, D:3) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (unseen) (24, 11, D:3) a ring of protection from cold (29, 11, D:3) a scroll of identify (32, 4, D:3) 3 gold pieces (33, -4, D:3) a +0 short sword (36, -18, D:3) a +0 ring mail (37, 9, D:3) a potion of ambrosia (39, -13, D:3) a +0 dagger (40, -31, D:3) a +0 hand axe (40, 4, D:3) a frilled lizard corpse