Chard Level 1 of the Dungeon (3, 6, D:1) a +0 leather armour (3, 44, D:1) a +0 leather armour (4, -2, D:1) a +0 short sword (4, 35, D:1) a +0 short sword (10, 14, D:1) a +0 dagger (18, 32, D:1) a +0 club (23, -1, D:1) a +0 robe (26, 42, D:1) a +2 short sword of flaming 3 stones (33, 41, D:1) a stone (40, 24, D:1) 4 stones (42, 13, D:1) a +0 whip (44, 22, D:1) a serpent talisman (44, 25, D:1) a +0 short sword (47, 22, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, -26, D:2) 6 stones (8, -8, D:2) a +0 dagger (8, -4, D:2) a +0 dagger 4 stones (13, -31, D:2) a staff of alchemy (14, -20, D:2) a +0 club (18, -8, D:2) a +0 spear (19, -8, D:2) 6 stones (19, -4, D:2) 2 stones (21, -17, D:2) a +0 club (33, -40, D:2) a +0 ring mail (37, -20, D:2) a +0 spear (41, -20, D:2) a +0 club Level 3 of the Dungeon [Shop] Wagozot's Jewellery Boutique a talisman of death (880 gold) a blade talisman (330 gold) the amulet "Piyfil" {Spirit Int+3} (476 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+3: It affects your intelligence (+3). an amulet of reflection (330 gold) the ring "Bidyca" {MP+9 Dex+4} (389 gold) [ring of magical power] Dex+4: It affects your dexterity (+4). MP+9: It affects your magic capacity (+9). a ring of magical power (220 gold) a +6 ring of intelligence (396 gold) a ring of ice (275 gold) (0, 0, D:3) a +3 dagger 2 stones (3, -7, D:3) a +0 sling (5, -7, D:3) 2 boomerangs (8, 11, D:3) a +0 robe (18, -10, D:3) a +0 leather armour (24, 17, D:3) a +0 club a +0 war axe a +0 whip a +0 mace (42, -12, D:3) a +0 trident (45, -7, D:3) a +0 dagger a +0 leather armour (45, 9, D:3) a +2 short sword of flaming 4 stones a +0 scale mail (48, 7, D:3) a +0 robe (52, 13, D:3) a +0 whip a stone Level 4 of the Dungeon (0, 0, D:4) a +0 tower shield (2, -2, D:4) a +0 short sword (5, 0, D:4) 7 stones (20, 1, D:4) a +0 dagger (26, 5, D:4) 4 stones (37, 8, D:4) a staff of cold (39, 21, D:4) a +0 tower shield (42, 3, D:4) 8 stones (57, -8, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a +0 scythe a +0 robe (11, 2, D:5) 3 atropa-tipped darts (13, 3, D:5) 4 stones (14, -25, D:5) a +0 ring mail (14, -13, D:5) a +0 orcbow (16, -1, D:5) a +0 buckler (19, -10, D:5) a +0 mace (20, -38, D:5) a +0 longbow (20, 1, D:5) 4 stones (29, -16, D:5) 3 stones (30, -22, D:5) a +0 scale mail a +0 club (30, -21, D:5) a +0 dagger a +0 whip a +0 dagger (31, -22, D:5) a +0 club a +0 leather armour (31, -20, D:5) a +0 hand axe a +0 dagger a +0 robe (37, -14, D:5) a +0 war axe (50, -35, D:5) a +0 whip a +0 robe (52, -7, D:5) a +0 barding Level 6 of the Dungeon (0, 0, D:6) a +0 club (10, 43, D:6) a ring of see invisible a ring of magical power a ring of willpower (13, 43, D:6) a +0 robe a +0 dagger (14, 17, D:6) a +0 falchion (15, 53, D:6) 3 stones a +0 dagger a +0 shortbow (16, 45, D:6) a +0 robe a +0 trident (16, 52, D:6) a +0 robe a +0 club (16, 53, D:6) a +0 halberd a +1 whip of electrocution (17, 53, D:6) 3 stones a +0 club (18, 40, D:6) a +0 whip (18, 43, D:6) a +0 whip (18, 45, D:6) a +0 club (19, 44, D:6) a +0 whip (19, 54, D:6) a +0 spear a +0 ring mail (22, 49, D:6) a +0 dagger (23, 53, D:6) a +0 giant club (24, 51, D:6) a +0 halberd a +0 chain mail (24, 53, D:6) a +0 short sword (25, 32, D:6) a +0 spear (25, 43, D:6) a +0 trident (25, 51, D:6) a +0 giant club a +0 dagger (25, 52, D:6) the +0 leather armour of Indemnity {rCorr Dex+2} Dex+2: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (26, 52, D:6) a +0 halberd (28, 23, D:6) a +0 robe (28, 25, D:6) a +0 flail a +0 robe (29, 26, D:6) a +0 leather armour of willpower (29, 27, D:6) a +0 halberd (34, 49, D:6) a +0 mace (42, 34, D:6) 3 darts of dispersal a +0 ring mail a +0 short sword (43, 34, D:6) a +0 club (43, 35, D:6) a +1 flail of draining (45, 38, D:6) a +0 robe a +0 dagger a +0 club (49, 6, D:6) 8 stones Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, -2, D:7) a +2 mace of protection (7, -1, D:7) +0 steam dragon scales (9, 18, D:7) a +0 ring mail (20, -16, D:7) 3 stones (30, -2, D:7) a +0 halberd (31, -2, D:7) a +0 halberd (32, -2, D:7) a +0 halberd (43, -30, D:7) a +0 ring mail (43, -18, D:7) a +0 war axe (46, 23, D:7) 2 stones Level 8 of the Dungeon (0, 0, D:8) a +0 robe (2, 6, D:8) a +0 cloak (10, -3, D:8) a +0 club a +0 robe (18, -5, D:8) a +0 robe (19, -6, D:8) a +0 heavy quarterstaff a +0 robe (21, -6, D:8) a +5 battleaxe a +0 robe (24, -1, D:8) a +0 mace of protection (25, -12, D:8) a +0 dagger (26, -7, D:8) a +3 spear a +0 robe (27, 10, D:8) a +0 flail a +0 flail (27, 11, D:8) a +0 club a +0 robe (28, 10, D:8) a +0 club a +0 flail (28, 11, D:8) a +0 flail (32, 6, D:8) 8 stones (34, -9, D:8) a +0 hand axe (36, 8, D:8) a +0 dagger a +0 robe a +0 flail (36, 9, D:8) a +0 war axe a +0 ring mail (37, 9, D:8) a +0 dagger a +0 robe (55, 16, D:8) the +4 halberd "Guxtishamn" {holy, Str-3 Int+5} Str-3: It affects your strength (-3). Int+5: It affects your intelligence (+5). (56, -8, D:8) 4 stones Level 9 of the Dungeon [Shop] Umpiq's Demolitions Depot a staff of conjuration (250 gold) a book of Lightning (360 gold) a wand of mindburst (9) (126 gold) a book of Annihilations (600 gold) a book of Fire (320 gold) a wand of flame (9) (63 gold) a book of Lightning (360 gold) a condenser vane (400 gold) (0, 0, D:9) a +5 long sword a +0 robe a +4 halberd a +0 robe (1, 0, D:9) a +3 great sword a +0 robe a +4 long sword a +0 robe (2, -1, D:9) a +4 dagger a +0 robe (2, 0, D:9) a +1 scimitar a +0 robe a +2 hand axe a +0 robe (6, 0, D:9) a +4 falchion a +0 robe (7, 0, D:9) a +2 spear a +0 robe (10, -21, D:9) a +0 sling (16, 4, D:9) a +0 trident a +0 ring mail (18, -14, D:9) a +2 shortbow of electrocution (20, -22, D:9) a +0 trident (21, -17, D:9) a +0 ring mail (21, -2, D:9) a +2 short sword of freezing (21, 1, D:9) a +0 dagger a +0 robe (22, -2, D:9) a +0 mace (22, -1, D:9) a +0 club (23, 0, D:9) a +0 dagger (24, -1, D:9) a +0 shortbow a +0 short sword (25, -1, D:9) a +0 short sword a curare-tipped dart (27, -5, D:9) a +0 dagger a +0 leather armour (31, -7, D:9) a +0 dagger (33, -8, D:9) a +0 robe (33, -6, D:9) a +0 long sword a +0 plate armour a +0 dagger a +0 robe (33, -5, D:9) a +0 war axe a +0 leather armour (34, -7, D:9) a +0 morningstar a +0 leather armour (34, -6, D:9) a +0 hand axe of freezing (42, -8, D:9) a +0 leather armour (44, 5, D:9) 2 boomerangs (47, -5, D:9) a +0 ring mail (55, -15, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (1, -25, D:10) a +0 short sword a +0 whip (1, -24, D:10) a +0 short sword a +0 dagger 8 stones a +0 club a +0 short sword (1, -2, D:10) a +0 mace a +0 chain mail (1, -1, D:10) a +0 mace (15, -31, D:10) a +0 war axe (35, -18, D:10) a +0 war axe (37, 8, D:10) a +0 scimitar of flaming (38, -8, D:10) a +0 dire flail a +0 dire flail Level 11 of the Dungeon (0, 0, D:11) a +6 ring of dexterity (11, 6, D:11) the +10 rapier of the Threshing Gods {freeze, ^Contam Will++ MP+9} Will++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). ^Contam: It causes magical contamination when unequipped. (13, 30, D:11) 4 stones (15, 31, D:11) a +0 troll leather armour (16, 4, D:11) a +0 quarterstaff (17, 36, D:11) 3 large rocks (21, 39, D:11) a +0 robe (30, 7, D:11) 6 stones (30, 8, D:11) a +0 flail of protection a +1 spear of venom a +0 scale mail (30, 9, D:11) a +0 club (31, 8, D:11) a +0 club a +0 whip a +0 halberd (33, 26, D:11) a +1 dagger of holy wrath a +0 robe of positive energy (34, 29, D:11) a +0 ring mail (37, 30, D:11) a +0 dagger (39, 35, D:11) a +0 hand axe (53, 13, D:11) a serpent talisman (56, 8, D:11) 7 stones Level 12 of the Dungeon (0, 0, D:12) a +0 giant club a +0 robe (2, 18, D:12) a +0 pair of boots (7, 41, D:12) a +0 short sword a +0 chain mail (10, 7, D:12) a +0 halberd a +0 plate armour (13, 9, D:12) a +0 trident a +8 chain mail of ponderousness (14, 8, D:12) a +0 short sword a +0 leather armour (16, 1, D:12) a +0 leather armour (17, 15, D:12) a +0 glaive a +0 chain mail (18, 25, D:12) a +0 whip (27, 19, D:12) a +0 giant club (27, 22, D:12) a +0 mace a +0 short sword (28, 20, D:12) a +0 club (28, 21, D:12) a +0 halberd a +0 plate armour (30, 19, D:12) a +1 long sword of protection a +0 leather armour (31, 42, D:12) a +0 morningstar a +0 leather armour (31, 45, D:12) a +0 leather armour (33, 22, D:12) a +0 short sword a +0 leather armour (35, 22, D:12) a +0 whip (35, 43, D:12) a +0 flail (36, 21, D:12) a +0 dire flail 3 boomerangs a +0 chain mail (37, 43, D:12) a +0 whip (41, 0, D:12) 2 stones (43, 5, D:12) a +0 club (45, 12, D:12) a +0 giant spiked club a +0 dire flail (45, 30, D:12) a +0 falchion of holy wrath a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) 4 stones (2, -6, D:13) the +8 orcbow "Qucotub" {elec, rF++ Will- Dex+4} Dex+4: It affects your dexterity (+4). rF++: It greatly protects you from fire. Will-: It decreases your willpower. (unseen) (5, -4, D:13) a +0 whip (still there?) a +0 chain mail (still there?) a +3 scimitar of flaming (still there?) an orc corpse (still there?) (6, -5, D:13) a hog corpse (6, -4, D:13) a +0 war axe of electrocution (still there?) a +0 club (still there?) an orc corpse (still there?) (6, -3, D:13) 14 gold pieces a +0 hand axe a vampire mosquito corpse (6, -2, D:13) a vampire mosquito corpse (7, -5, D:13) a hog corpse a hog corpse (7, -4, D:13) 7 gold pieces a +0 flail a +2 trident of freezing a +0 short sword an orc corpse (7, -3, D:13) 11 gold pieces a +0 club an ugly thing corpse an orc corpse (8, -4, D:13) a +0 dagger a +0 scale mail a ring of ice an orc corpse (9, -4, D:13) a +0 mace a +0 ring mail an orc corpse (9, -2, D:13) a +0 club a +0 ring mail an orc corpse