Dungeon Crawl Stone Soup version 0.28-a0-21-gf74fda8 (webtiles) character file. Game seed: 9544236000284400712 553 Charun the Conjurer (level 7, 40/50 HPs) Began as a Green Draconian Conjurer on July 26, 2021. Quit the game on level 5 of the Dungeon. The game lasted 00:11:16 (4330 turns). Charun the Conjurer (Green Draconian Conjurer) Turns: 4330, Time: 00:11:16 Health: 40/50 AC: 6 Str: 9 XL: 7 Next: 8% Magic: 10/10 EV: 12 Int: 20 God: Gold: 121 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . SeeInvis . l - +3 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois + Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.16/turn i - ring of willpower MPRegen 0.12/turn (no ring) @: no status effects A: breathe noxious fumes, AC +6, unfitting armour, poison resistance, cold-blooded a: Breathe Noxious Fumes You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons l - a +3 dagger (weapon) Armour o - a +0 buckler Jewellery i - a ring of willpower (left hand) s - the ring "Ejolar" {rF+ Will+ Dex+4} (You found it on level 4 of the Dungeon) [ring of willpower] Dex: It affects your dexterity (+4). rF: It protects you from fire. Will: It increases your willpower. Wands j - a wand of acid (11) Scrolls b - a scroll of fog {unknown} d - a scroll of magic mapping {unknown} e - 2 scrolls of fear {unknown} f - a scroll of torment {unknown} k - a scroll of amnesia {unknown} m - 5 scrolls of identify {unknown} t - 2 scrolls of teleportation {unknown} Potions a - 2 potions of degeneration {unknown} c - 2 potions of lignification {unknown} g - a potion of flight {unknown} h - a potion of might {unknown} n - a potion of invisibility {unknown} p - a potion of mutation {unknown} q - a potion of curing {unknown} r - a potion of heal wounds {unknown} u - a potion of attraction {unknown} Skills: + Level 3.7 Dodging - Level 1.7 Stealth * Level 3.6 Shields - Level 2.0 Spellcasting * Level 6.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Animate Skeleton Necr 4% N/A 16% 1 Pain Necr 8% 1d4 16% 1 Slow Hex 2% N/A 24% 2 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Confusing Touch Hex 2% N/A 43% 3 Vampiric Draining Necr 1% 2d6 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:4 * Innate Abilities, Weirdness & Mutations You can breathe blasts of noxious fumes. Your lurid green scales are hard. (AC +6) You cannot fit into any form of body armour. Your system is resistant to poisons. (rPois) You are cold-blooded and may be slowed by cold attacks. Message History Edmund hits you with a +4 vorpal dire flail! The searing ray hits Edmund! Edmund is heavily wounded. The searing ray hits the ogre! The ogre is heavily wounded. Edmund barely misses you. The searing ray misses Edmund. The searing ray hits the ogre! The ogre is severely wounded. Edmund closely misses you. The searing ray hits Edmund. Edmund is heavily wounded. The searing ray hits the ogre. The ogre is almost dead. You finish channeling your searing ray. Edmund hits you with a +4 vorpal dire flail! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +4 vorpal dire flail and wearing a +0 scale mail (heavily wounded, 82% to hit) The searing ray hits Edmund! Edmund is severely wounded. The searing ray hits the ogre! You kill the ogre! (Press . to maintain the ray.) Edmund hits you with a +4 vorpal dire flail. Your Shields skill increases to level 3! The searing ray hits Edmund! You kill Edmund! You have reached level 7! Your scales start taking on a lurid green colour. You learn Poison Magic much quicker. You can breathe blasts of noxious fumes. You feel resistant to poisons. Things that are here: a +4 vorpal dire flail; a +0 scale mail; the human corpse of Edmund You see here a +0 giant club. HP restored. An orc is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...#'#.....## #...#....## ##.##....# #..#..<..# . ##.##..$#...(.. ..# #..#..###..##.O #...####.##......... # #...#..#>..####.#.. ..# #...##.@......o... ....###)#......#### . #.....#)#......# #................. #......>.......### ................# ##............#... ##..........##### ############ You could see an orc (asleep). Vanquished Creatures Edmund (D:5) A black bear (D:4) 2 ogres 8 adders A white imp (D:5) 2 ufetubi (D:4) An adder skeleton (D:4) 2 dart slugs 5 orcs 4 endoplasms 6 giant cockroaches 7 goblins 8 hobgoblins 9 jackals 4 quokkas 3 ball pythons 5 bats 8 kobolds 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charun the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 274 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 506 | D:1 | Found a faded altar of an unknown god. 1305 | D:2 | Reached XP level 3. HP: 18/26 MP: 0/6 1516 | D:2 | Reached skill level 5 in Conjurations 1611 | D:2 | Learned a level 2 spell: Searing Ray 1846 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/7 2155 | D:3 | Noticed a scorpion 2762 | D:4 | Noticed an ogre 2774 | D:4 | Killed an ogre 2775 | D:4 | Reached skill level 1 in Shields 2775 | D:4 | Reached XP level 5. HP: 38/38 MP: 0/8 2856 | D:4 | Noticed a black bear 2958 | D:4 | Found Dotiaci's Mayhem Merchandise. 3208 | D:4 | Identified the ring "Ejolar" {rF+ Will+ Dex+4} 3632 | D:4 | Killed a black bear 3633 | D:4 | Reached skill level 6 in Conjurations 3633 | D:4 | Reached XP level 6. HP: 34/45 MP: 0/9 4032 | D:5 | Entered Level 5 of the Dungeon 4150 | D:5 | Noticed Edmund 4191 | D:5 | Killed Edmund 4192 | D:5 | Your scales start taking on a lurid green colour. 4192 | D:5 | Reached XP level 7. HP: 18/50 MP: 1/10 4192 | D:5 | Gained mutation: Your system is resistant to poisons. | (rPois) [Green Draconian growth] 4330 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic, shapermc_ecumenical_altar_starsandcircs D:2: layout_basic D:3: layout_loops_cross, lightli_corner_chamber D:4: layout_loops_corners, hangedman_decor_peaks_small, minmay_shop_mayhem, kennysheep_doodads D:5: minmay_skewed_foursquare, layout_rooms, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 3 | 3.7 Conjurations | 5 6 | 6.6 Shields | 1 2 3 | 3.6 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 26 | | || 26 Tailslap | 4 | 1 | || 5 Dagger | 4 | 16 | || 20 Cast: Magic Dart | 72 | 80 | || 152 Searing Ray | | 10 | || 10 Armor: Skin | 12 | 17 | || 29 Dodge: Dodged | 26 | 30 | || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4332 | 4250 | 82 | 0 | 3702 | 5 | 866.4 | Dungeon | 4332 | 4250 | 82 | 0 | 3702 | 5 | 866.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1269 daAuts D:2: 1206 daAuts D:1: 917 daAuts D:3: 640 daAuts D:5: 297 daAuts