Dungeon Crawl Stone Soup version 0.28-a0-21-gf74fda8 (webtiles) character file. Game seed: 16302842317384125008 1679 Charun the Conjurer (level 8, -1/63 HPs) Began as a White Draconian Conjurer on July 26, 2021. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 8 of the Dungeon. The game lasted 00:22:19 (4361 turns). Charun the Conjurer (White Draconian Conjurer) Turns: 4361, Time: 00:22:20 Health: -1/63 AC: 16 Str: 10 XL: 8 Next: 70% Magic: 11/11 EV: 12 Int: 21 God: Gold: 261 SH: 0 Dex: 9 Spells: 3/11 levels left rFire . . . SeeInvis . r - staff of cold rCold + + . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . b - +2 cloak rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ d - amulet of magic regeneration HPRegen 0.20/turn l - ring of resist corrosion MPRegen 0.37/turn u - ring of wizardry @: ice-armoured, short of breath, slowed, very slow A: breathe frost, AC +6, unfitting armour, cold resistance 1, cold-blooded a: Breathe Frost You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 9 of its levels. You collected 261 gold pieces. Inventory: Hand Weapons i - a +1 dagger of venom q - a +1 whip of electrocution Missiles f - a throwing net Armour b - a +2 cloak (worn) c - a +0 buckler y - a +0 pair of boots Magical Staves r - a staff of cold (weapon) Jewellery d - an amulet of magic regeneration (around neck) l - a ring of resist corrosion (left hand) u - a ring of wizardry (right hand) Wands p - a wand of acid (5) v - a wand of paralysis (11) x - a wand of charming (5) Scrolls a - 2 scrolls of teleportation {unknown} e - a scroll of holy word {unknown} g - 2 scrolls of identify {unknown} j - 2 scrolls of blinking {unknown} m - 2 scrolls of noise {unknown} n - a scroll of immolation {unknown} o - a scroll of vulnerability {unknown} s - 3 scrolls of magic mapping {unknown} t - a scroll of fog {unknown} w - a scroll of enchant armour {unknown} Potions k - a potion of heal wounds {unknown} Skills: - Level 3.0 Fighting + Level 3.1 Staves - Level 3.4 Dodging - Level 1.7 Stealth + Level 2.4 Shields - Level 2.0 Spellcasting * Level 7.5 Conjurations + Level 2.2 Hexes * Level 5.6 Ice Magic + Level 3.1 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 3d5 1% 2 c - Ozocubu's Armour Ice 38% N/A 1% 3 d - Ensorcelled Hibernat Hex/Ice 56% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 12% N/A 2% 1 Dazzling Flash Conj/Hex 44% N/A 2% 3 Slow Hex 11% N/A 3% 2 Animate Skeleton Necr 4% N/A 6% 1 Pain Necr 8% 1d4 6% 1 Confusing Touch Hex 11% N/A 8% 3 Tukima's Dance Hex 11% N/A 8% 3 Inner Flame Hex/Fire 6% N/A 12% 3 Vampiric Draining Necr 1% 2d6 17% 3 Fulminant Prism Conj/Hex 11% 3d9 9% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 12% 4 Cause Fear Hex 5% N/A 24% 4 Metabolic Englaciation Hex/Ice 14% N/A 32% 5 Summon Lightning Spire Summ/Air 2% N/A 47% 4 Blade Hands Tmut 1% N/A 82% 5 Iron Shot Conj/Erth 8% 9d3 86% 6 Simulacrum Ice/Necr 10% N/A 93% 6 Storm Form Tmut/Air 1% N/A 100% 7 Discord Hex 5% N/A 100% 8 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple: D:4-7 Lair: D:8-11 Orc: D:9-12 Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You can breathe waves of freezing cold which knock back foes. Your icy white scales are hard. (AC +6) You cannot fit into any form of body armour. Your flesh is cold resistant. (rC+) You are cold-blooded and may be slowed by cold attacks. Message History An orc comes into view. It is wielding a +0 club. The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the kobold brigand! The kobold brigand is almost dead. You feel sick. The orc shouts! The orc priest invokes the aid of Beogh against you. Beogh smites you! An orc priest comes into view. It is wielding a +0 short sword. The orc priest hits you with a +0 hand axe. The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray hits the kobold brigand! You kill the kobold brigand! The searing ray hits the kobold! You kill the kobold! You finish channeling your searing ray. You feel sick. The orc priest barely misses you. Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger You exhale a wave of freezing cold. The freezing breath hits the orc priest! You kill the orc priest! The freezing breath misses the orc. The freezing breath hits the orc! You kill the orc! The freezing breath hits the orc. The orc is severely wounded. The orc is blown backwards by the freezing wind. You feel sick. The orc hits you but does no damage. The orc priest looks braver for a moment. Your icy armour will break if you move. Continue? Okay, then. It was a potion of magic. Magic courses through your body. You feel sick. You are no longer poisoned. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #.....# #.....# #.....# #..... #....# #....#####+## #...........# #...........# #.>..##..@..# #....####o### #.....#