Charun Level 1 of the Dungeon (0, 0, D:1) a +2 short sword of protection (39, 0, D:1) a +0 whip (48, 25, D:1) a +0 short sword 2 stones Level 2 of the Dungeon [Shop] Weag's Weapon Shoppe a +0 dagger (22 gold) 19 bolts (41 gold) the +3 hand crossbow of Res Nullius {elec, rF- rN+ Dex+5 SInv} (468 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. SInv: It lets you see invisible. 20 stones (22 gold) a +0 mace (33 gold) a +4 falchion of freezing (301 gold) (0, 0, D:2) a +0 short sword (5, 16, D:2) a +0 robe (12, 22, D:2) a +0 short sword (17, -7, D:2) a +0 whip (18, 11, D:2) a +0 short sword (22, -2, D:2) a +0 ring mail (22, 33, D:2) a +0 club (23, 15, D:2) a +0 club Level 3 of the Dungeon (8, -18, D:3) a +0 club (43, -11, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 16 bolts (4, 0, D:4) a +0 dagger (still there?) a +0 robe (still there?) (5, -1, D:4) a +0 dagger a +0 robe a +0 whip an orc corpse (5, 0, D:4) a +0 club (still there?) 9 gold pieces (still there?) (6, -2, D:4) a +3 dagger (8, -5, D:4) a +0 club 7 gold pieces an orc corpse (8, 0, D:4) a +0 flail an orc corpse (9, -6, D:4) a +0 club a +0 leather armour a potion of magic (11, -12, D:4) a hobgoblin corpse (11, -6, D:4) an adder corpse (12, -19, D:4) a +0 robe (15, -25, D:4) a +0 leather armour a +0 flail a +0 club an orc skeleton (16, -39, D:4) a quokka corpse (18, -26, D:4) a +0 hunting sling (18, -20, D:4) a +0 hand axe (19, -29, D:4) a +0 club a +0 hunting sling (19, -25, D:4) a +0 dagger (19, -11, D:4) a +4 dire flail of protection (21, -9, D:4) a +0 chain mail (25, -29, D:4) a +0 leather armour (26, -39, D:4) a +0 hand axe (27, -38, D:4) a +0 robe a +0 dagger (27, -37, D:4) a +2 trident of venom (28, -38, D:4) a +0 hand axe a +0 mace (31, -25, D:4) 3 datura-tipped darts