Charun Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -14, D:1) a +0 dagger (22, 8, D:1) a +0 robe (26, -3, D:1) a +0 club a stone a kobold skeleton (26, -2, D:1) a +0 dagger a goblin skeleton a rat skeleton (26, 9, D:1) a +0 dagger (30, 25, D:1) 4 stones (35, -7, D:1) a quokka skeleton (37, -2, D:1) a +0 leather armour (43, 19, D:1) a +0 dagger (45, -9, D:1) a +0 mace (48, 11, D:1) a +0 short sword (49, 11, D:1) a +1 whip of venom (57, 16, D:1) a +0 short sword a kobold corpse (skeletalised by now) (58, 2, D:1) a +0 robe (58, 13, D:1) a ball python corpse (skeletalised by now) (59, -15, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 sling (2, 12, D:2) the +0 ring mail of Starshine {rC- Str+2 Int+3 SInv} rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (6, 3, D:2) a +0 hand axe (14, -7, D:2) a +0 hammer (18, 22, D:2) a quokka corpse (skeletalised by now) (22, 26, D:2) a rat corpse (skeletalised by now) (31, 12, D:2) a quokka skeleton (31, 32, D:2) a hobgoblin corpse (skeletalised by now) (32, 2, D:2) a ball python skeleton (34, -12, D:2) a +0 dagger (35, 32, D:2) a +0 hand axe a +0 scale mail the human corpse of Terence (skeletalised by now) (40, 24, D:2) 6 stones (41, 8, D:2) a frilled lizard skeleton (43, 17, D:2) a staff of earth (43, 26, D:2) the +2 plate armour of the Harp {rC+} rC+: It protects you from cold. (50, 18, D:2) a bat corpse (skeletalised by now) (52, 2, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 2 stones (2, -5, D:3) a +2 whip of draining (5, -1, D:3) a rat corpse (skeletalised by now) (10, -14, D:3) a hobgoblin corpse (skeletalised by now) (10, 9, D:3) the inkwell talisman "Veeps" {rF- Will- Int+7 SInv} [inkwell talisman] rF-: It makes you vulnerable to fire. Will-: It decreases your willpower. Int+7: It affects your intelligence (+7). SInv: It lets you see invisible. (12, 1, D:3) a frilled lizard skeleton (13, -33, D:3) 6 stones (13, -12, D:3) a hobgoblin corpse (skeletalised by now) (14, -11, D:3) a +0 leather armour (14, 7, D:3) a +0 leather armour (25, -1, D:3) a +0 whip 5 stones (26, 0, D:3) a +0 dagger a kobold skeleton (27, 0, D:3) 2 stones (27, 13, D:3) a +0 pair of gloves (28, 1, D:3) a +0 short sword a kobold skeleton (32, -19, D:3) an adder corpse (skeletalised by now) (37, -21, D:3) a +0 club (37, -18, D:3) a +0 falchion (40, -35, D:3) 3 stones (41, -29, D:3) 3 stones (45, -31, D:3) a +0 robe (46, -31, D:3) a +0 scythe Level 4 of the Dungeon (3, -21, D:4) a +0 dagger a kobold corpse (skeletalised by now) (10, -33, D:4) 14 gold pieces (14, -25, D:4) a quokka corpse (skeletalised by now) (16, -30, D:4) a hound corpse (skeletalised by now) (16, -25, D:4) a +0 club (22, -43, D:4) a hobgoblin corpse (skeletalised by now) (23, -25, D:4) 16 gold pieces (23, -9, D:4) a +0 war axe (24, -36, D:4) a wand of iceblast (10) (24, -26, D:4) a scroll of blinking (25, -25, D:4) 12 gold pieces (30, -40, D:4) a +0 short sword (40, -8, D:4) a stone (45, -26, D:4) a +0 giant spiked club (49, -15, D:4) an iguana corpse (50, -42, D:4) a +0 leather armour (53, -46, D:4) 16 gold pieces (53, -40, D:4) a +0 dagger a +0 falchion a +3 leather armour (54, -40, D:4) a +0 trident (55, -49, D:4) a +0 club (56, -42, D:4) a +0 quarterstaff (57, -33, D:4) a +0 dagger (57, -11, D:4) a +0 club a +0 leather armour (58, -38, D:4) a +0 hand axe (64, -21, D:4) a +0 short sword