Dungeon Crawl Stone Soup version 0.34-a0-65-g4c23f74a62 (webtiles) character file. Game seed: 86155982680231730 64 Charun the Conjurer (level 3, 0/28 HPs) Began as a Draconian Conjurer on May 21, 2025. Was an Initiate of Ru. Slain by a sickly merfolk siren (7 damage) ... in a sewer. The game lasted 00:12:59 (2133 turns). Charun the Conjurer (Draconian Conjurer) Turns: 2133, Time: 00:12:59 Health: 0/28 AC: 5 Str: 9 XL: 3 Next: 91% Magic: 3/6 EV: 11 Int: 20 God: Ru [......] Gold: 121 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . f - +0 dagger (speed) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . c - amulet of regeneration Will ..... (no ring) Stlth ++ (no ring) HPRegen 1.04/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1, no forms a: Renounce Religion You were in a sewer. You worshipped Ru. Ru was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 121 gold pieces. Inventory: Hand Weapons f - a +0 dagger of speed (weapon) Jewellery c - an amulet of regeneration (worn) Scrolls g - a scroll of brand weapon {unknown} h - a scroll of noise {unknown} i - a scroll of butterflies {unknown} j - a scroll of revelation {unknown} Potions b - 2 potions of haste {unknown} d - a potion of mutation {unknown} e - a potion of resistance {unknown} k - a potion of lignification {unknown} Skills: + Level 1.1 Fighting + Level 0.9 Short Blades + Level 2.2 Dodging - Level 1.8 Stealth + Level 2.4 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Ru Uskayaw Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You cannot voluntarily change form. Message History Aim: a sickly merfolk siren (100% to hit) The magic dart hits the sickly merfolk siren. The sickly merfolk siren is moderately wounded. You hit the sickly merfolk siren but do no damage. The sickly merfolk siren is moderately wounded. The sickly merfolk siren hits you! You barely miss the sickly merfolk siren. Your tail-slap misses the sickly merfolk siren. The sickly merfolk siren is moderately wounded. You closely miss the sickly merfolk siren. The sickly merfolk siren is moderately wounded. The sickly merfolk siren barely misses you. You hit the sickly merfolk siren but do no damage. The sickly merfolk siren is moderately wounded. Magic courses through your body. A quokka comes into view. The sickly merfolk siren hits you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (wandering, hasn't noticed you, 69% to hit) You focus your ray upon the quokka. The searing ray hits the sickly merfolk siren. The sickly merfolk siren is heavily wounded. The searing ray hits the quokka! You kill the quokka! (Press . to maintain the ray.) The sickly merfolk siren hits you! * * * LOW HITPOINT WARNING * * * The searing ray misses the sickly merfolk siren. The sickly merfolk siren chants a haunting song. You are mesmerised by the sickly merfolk siren! You hear a loud squeak. The searing ray hits the sickly merfolk siren but does no damage. The sickly merfolk siren is moderately wounded. You are no longer entranced. The sickly merfolk siren hits you! You die... Ru respects your ultimate sacrifice. #### ##.~## ######.~~~### ...†..~~~~∩∩# ############# ~≈≈≈≈≈≈≈~≈########## ..~..~~~†~~~~~~~~≈≈# #..#############~~≈# #### #@#≈≈≈# #m# r~~~~ #r† ...~ #### #rm . You could see a sickly merfolk siren and a rat. Vanquished Creatures A river rat (Sewer) 2 ribbon worms (D:3) 3 endoplasms (D:1) 4 giant cockroaches 4 hobgoblins 5 quokkas 7 ball pythons 2 bats 5 frilled lizards 9 goblins 5 kobolds 11 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charun the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 309 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 312 | D:1 | Learned a level 2 spell: Searing Ray 1217 | D:2 | Found a hide-covered altar of Uskayaw. 1312 | D:2 | Reached XP level 3. HP: 27/27 MP: 6/6 1626 | D:3 | Noticed Grinder 1627 | D:3 | Paralysed by Grinder for 2 turns 1764 | D:3 | Found a faded altar of an unknown god. 1773 | D:3 | Prayed at the altar of an unknown god. 1773 | D:3 | Became a worshipper of Ru the Awakened 1784 | D:3 | Gained mutation: You cannot voluntarily change form. [Ru | sacrifice] 1948 | D:3 | Found a glowing drain. 1952 | Sewer | Entered a sewer 1988 | Sewer | Reached skill level 1 in Fighting 2133 | Sewer | Slain by a sickly merfolk siren Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic D:2: layout_basic, basic_altar D:3: layout_rooms, chequers_ecumenical_altar_simple_redux, gup_sewer_entry_bowl, serial_shops, shop, uniq_grinder Sewer: sewer_sea Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Fighting | 1 | 1.1 Short Blades | | 0.9 Stealth | | 1.8 Spellcasting | | 2.4 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Dagger || 109 Unarmed || 1 Tailslap || 24 Cast: Magic Dart || 85 Searing Ray || 2 Invoke: Sacrifice Forms || 1 Use: Potion || 1 Stab: Sleeping || 1 Armour: Skin || 56 Dodge: Dodged || 62 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2108 | 2041 | 67 | 65 | 1388 | 4 | 527.0 | Dungeon | 1923 | 1856 | 67 | 0 | 1366 | 3 | 641.0 | Sewer | 184 | 184 | 0 | 65 | 22 | 1 | 184.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 941 daAuts D:1: 774 daAuts D:3: 207 daAuts Sewer: 184 daAuts