Charun Level 1 of the Dungeon (6, -21, D:1) a frilled lizard corpse (skeletalised by now) (11, -19, D:1) a +0 quarterstaff (20, -12, D:1) a scroll of immolation Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, 8, D:2) a +0 whip a kobold corpse (skeletalised by now) (9, 19, D:2) a +0 dagger (23, 9, D:2) a +2 mace of protection (30, 31, D:2) a +0 whip (30, 34, D:2) a rat skeleton (32, 6, D:2) a hobgoblin skeleton (39, -3, D:2) a +0 mace an orc skeleton (40, 15, D:2) a bat corpse (skeletalised by now) (41, 1, D:2) a ball python skeleton (49, 13, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 9, D:3) a +0 dagger (2, -14, D:3) a +0 dagger a +0 robe (6, -23, D:3) a +0 dagger (8, 1, D:3) a +0 club (19, -20, D:3) a +0 flail (20, -20, D:3) a gnoll corpse (skeletalised by now) (20, 31, D:3) a +0 dagger (22, -2, D:3) a +0 mace (25, 19, D:3) a +0 chain mail (27, 1, D:3) a +0 club a kobold skeleton (29, -15, D:3) a +0 dagger (31, 19, D:3) 4 stones (32, -21, D:3) a quokka skeleton (34, -18, D:3) a +0 spear (37, -10, D:3) a +0 flail (39, 7, D:3) a +0 falchion (46, -5, D:3) a +0 hand axe a +0 mace a +0 ring mail a +0 whip a +0 flail an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, 14, D:4) 3 stones (7, 18, D:4) a +0 flail (8, 18, D:4) a +0 club (9, 24, D:4) a +0 spear (13, 36, D:4) a +0 flail (18, 24, D:4) 7 gold pieces (18, 43, D:4) 4 stones a +0 dagger a kobold skeleton (19, 39, D:4) an adder skeleton (21, 21, D:4) 14 gold pieces (21, 22, D:4) 9 gold pieces (21, 23, D:4) 18 gold pieces (22, 21, D:4) 19 gold pieces (22, 23, D:4) 13 gold pieces (33, 2, D:4) a +0 leather armour (41, 12, D:4) 5 boomerangs (42, 38, D:4) a rat skeleton (51, 42, D:4) a +0 whip (53, 26, D:4) a +0 falchion Level 5 of the Dungeon [Shop] Keinasiwk's Armour Emporium the +1 pair of boots "Xytint" {rF+++ Int+4} (838 gold) rF+++: It renders you almost immune to fire. Int+4: It affects your intelligence (+4). a +0 leather armour (28 gold) the +2 robe of Ignis's Approval {rN+ Str+5 Int+3} (544 gold) rN+: It protects you from negative energy. Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). a +0 scale mail (56 gold) a +1 ring mail of fire resistance (224 gold) a +0 robe (12 gold) a +0 ring mail (56 gold) (1, 27, D:5) a +0 long sword (2, 13, D:5) a +0 scale mail (4, 34, D:5) a staff of conjuration (10, 33, D:5) a +0 mace an orc skeleton (11, 33, D:5) a +0 hand axe (12, 34, D:5) a +0 dagger (12, 35, D:5) a +0 ring mail a +0 flail a +0 robe a +0 dagger (17, 6, D:5) a +0 ring mail a +0 war axe (17, 9, D:5) a howler monkey skeleton (32, 4, D:5) a hound skeleton (33, 4, D:5) a +0 flail a +0 flail a gnoll skeleton (34, 4, D:5) a gnoll skeleton (35, 4, D:5) a +0 club (49, 25, D:5) a serpent talisman (49, 37, D:5) a +0 rapier a +0 leather armour (50, 22, D:5) the +0 scale mail of a bazaar {MP+5 Str+4 Dex+2} MP+5: It affects your magic capacity (+5). Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). Level 6 of the Dungeon (0, 0, D:6) a +0 arbalest (9, 8, D:6) a +0 ring mail (11, 7, D:6) a +1 ring mail of willpower (12, 4, D:6) a +2 pair of gloves (14, 14, D:6) a +0 robe (14, 16, D:6) a +0 robe (15, 15, D:6) a +0 war axe a +2 short sword of freezing (15, 16, D:6) a +0 robe (16, 15, D:6) a +0 robe (21, 14, D:6) a +3 long sword (22, 15, D:6) a +2 mace a +0 robe a +4 flail (23, 4, D:6) a +0 dagger a +0 robe (24, 3, D:6) a +0 dagger a +0 mace (25, 4, D:6) a +0 trident (32, 1, D:6) 6 stones (33, 19, D:6) a +0 whip (33, 20, D:6) a +0 dagger 5 stones (35, 19, D:6) a curare-tipped dart (35, 20, D:6) a +0 dagger (36, 6, D:6) a +0 spear (48, 30, D:6) a +0 robe (50, 21, D:6) a +0 pair of gloves (57, 45, D:6) a +0 whip (58, 45, D:6) a +0 whip (60, 43, D:6) a +0 halberd