Dungeon Crawl Stone Soup version 0.34-a0-79-g955a7a1ee1 (webtiles) character file. Game seed: 9619596720696203106 7 Charun the Ducker (level 2, 0/19 HPs) Began as a Merfolk Wanderer on May 25, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:16 (129 turns). Charun the Ducker (Merfolk Wanderer) Turns: 129, Time: 00:01:16 Health: 0/19 AC: 6 Str: 12 XL: 2 Next: 4% Magic: 2/2 EV: 11 Int: 8 God: Gold: 27 SH: 4 Dex: 16 Spells: 1/1 levels left rFire . . . a - +0 hand axe rCold . . . c - +0 buckler rNeg . . . b - +2 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +2 leather armour (worn) c - a +0 buckler (worn) f - a +0 pair of gloves (worn) Scrolls e - a scroll of enchant weapon {unknown} Potions d - a potion of lignification g - a potion of moonshine {unknown} Skills: - Level 1.5(1.6) Axes + Level 0.7(2.0) Polearms + Level 1.5 Armour + Level 4.1 Dodging + Level 1.3 Stealth + Level 1.1 Shields + Level 1.2 Evocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal bites you but does no damage. The endoplasm barely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal is moderately wounded. You hit the endoplasm. You block the jackal's attack. The endoplasm barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. You barely miss the endoplasm. The jackal bites you but does no damage. The endoplasm closely misses you. The jackal barely misses you. You hit the jackal. The jackal is almost dead. You hit the endoplasm but do no damage. The jackal bites you. The endoplasm hits you. The jackal misses you. You hit the jackal but do no damage. The jackal is almost dead. You hit the endoplasm but do no damage. The endoplasm jiggles. The endoplasm closely misses you. The jackal bites you but does no damage. The endoplasm freezes you. You are frozen. The jackal closely misses you. You hit the jackal. You kill the jackal! You hit the endoplasm. You block the endoplasm's attack. You have reached level 2! You hit the endoplasm. The endoplasm is almost dead. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You die... #..≈..#.# .§≈≈≈...# .... #.§§..#.# ... ##...##.# #.. .##.###.# .. ........##### .# ............#####.# ......#####....#J.# .....## #)[...@# ....## #....### ##### ###### You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A ball python (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charun the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | Charun set off with the following items: a +0 hand axe, a | +2 leather armour, a +0 buckler, a potion of lignification. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 128 | D:1 | Reached XP level 2. HP: 8/19 MP: 2/2 129 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_rooms, amcnicky_mini_pool_small Action || total ---------------------------++------- Melee: Hand axe || 32 Stab: Sleeping || 2 Armour: Leather armour || 15 Dodge: Dodged || 28 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 136 | 136 | 0 | 0 | 61 | 1 | 136.0 | Dungeon | 136 | 136 | 0 | 0 | 61 | 1 | 136.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 136 daAuts