Dungeon Crawl Stone Soup version 0.34-a0-79-g955a7a1ee1 (webtiles) character file. Game seed: 1269393388546520055 35 Charun the Sneak (level 3, 0/21 HPs) Began as an Octopode Enchanter on May 25, 2025. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:02:05 (1358 turns). Charun the Sneak (Octopode Enchanter) Turns: 1358, Time: 00:02:06 Health: 0/21 AC: 8 Str: 7 XL: 3 Next: 33% Magic: 0/6 EV: 12 Int: 17 God: Gold: 74 SH: 0 Dex: 14 Spells: 4/6 levels left rFire . . . c - +1 dagger (protect) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -4), under a protective aura A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +1 dagger c - a +1 dagger of protection (weapon) Missiles l - 3 datura-tipped darts m - 2 curare-tipped darts (quivered) Wands n - a wand of paralysis (8) Scrolls d - a scroll of poison {unknown} e - 2 scrolls of blinking {unknown} g - 2 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} j - a scroll of fear {unknown} k - a scroll of torment {unknown} Potions b - 2 potions of invisibility f - a potion of curing {unknown} i - 2 potions of lignification {unknown} Skills: + Level 1.5 Short Blades + Level 2.3 Dodging + Level 4.4 Stealth + Level 2.3 Spellcasting + Level 3.2 Hexes + Level 0.2 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 14% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 13% N/A 14% 3 Tukima's Dance Hex 13% N/A 14% 3 Dazzling Flash Hex/Fire 14% N/A 28% 3 Cause Fear Hex 6% N/A 43% 4 Ozocubu's Armour Ice 2% N/A 45% 3 Fugue of the Fallen Necr 1% N/A 50% 3 Anguish Hex/Necr 3% N/A 67% 4 Detonation Catalyst Fire/Alch 1% 1d1 99% 5 Enfeeble Hex 6% N/A 100% 7 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Uskayaw Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The water moccasin poisons you! Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (chance to affect: 40%) The water moccasin resists with some effort. You feel very sick. The water moccasin bites you. The water moccasin closely misses you. Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (chance to affect: 40%) The water moccasin looks drowsy... You feel very sick. The helpless water moccasin fails to defend itself. You impale the water moccasin!! Your weapon exudes an aura of protection. The orc shouts! Your grab misses the water moccasin. Your squeeze misses the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. The water moccasin misses you. You hit the water moccasin. Your grab misses the water moccasin. Your squeeze misses the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin closely misses you. You miss the water moccasin. Your grab misses the water moccasin. Your squeeze misses the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You miss the water moccasin. Your grab misses the water moccasin. The water moccasin is severely wounded. You die... #+###...o.......#.# ..................# .$.......########## ........o# #.....#..# #######.J# ......oo# #######S# #@# #.# #.. ###. .# # You could see a water moccasin, a jelly and 3 orcs. Vanquished Creatures An adder (D:2) 2 dart slugs An endoplasm (D:1) A giant cockroach (D:2) 4 hobgoblins A quokka (D:1) 4 ball pythons 4 bats (D:2) A frilled lizard (D:2) 2 goblins (D:1) 3 kobolds 2 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charun the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 276 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 1214 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1217 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1313 | D:2 | Found a hide-covered altar of Uskayaw. 1330 | D:2 | You fall into a shaft and drop 2 floors! 1344 | D:4 | Noticed a water moccasin 1357 | D:4 | HP: 1/21 [water moccasin (3)] 1358 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic, minmay_domino_2 D:2: layout_basic, basic_altar D:4: layout_basic, portal_sewer_entry_b, enter_ossuary_1, minmay_misc_feat_tiny Action || total ---------------------------++------- Melee: Dagger || 39 Constrict || 8 Tentacles || 3 Cast: Ensorcelled Hiber || 3 Stab: Sleeping || 12 Armour: Skin || 13 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1355 | 1334 | 21 | 0 | 1087 | 3 | 451.7 | Dungeon | 1355 | 1334 | 21 | 0 | 1087 | 3 | 451.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 813 daAuts D:2: 514 daAuts D:4: 27 daAuts