Dungeon Crawl Stone Soup version 0.34-a0-79-g955a7a1ee1 (webtiles) character file. Game seed: 9677005960879461939 92 Charun the Sneak (level 4, 0/27 HPs) Began as an Octopode Enchanter on May 25, 2025. Constricted to death by a ball python (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:48 (1201 turns). Charun the Sneak (Octopode Enchanter) Turns: 1201, Time: 00:03:49 Health: 0/27 AC: 1 Str: 7 XL: 4 Next: 60% Magic: 3/7 EV: 2 Int: 17 God: Gold: 90 SH: 0 Dex: 14 Spells: 6/8 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated, constricted, invisible A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Scrolls c - 3 scrolls of identify {unknown} f - a scroll of silence {unknown} Potions b - a potion of invisibility d - 5 potions of curing {unknown} e - 2 potions of enlightenment {unknown} Skills: + Level 2.0 Short Blades + Level 2.6 Dodging + Level 4.8 Stealth + Level 2.6 Spellcasting + Level 3.5 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 16% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 14% N/A 13% 3 Tukima's Dance Hex 14% N/A 13% 3 Dazzling Flash Hex/Fire 16% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Sigmund breathes a few words. Sigmund's hands start flickering wildly. Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +2 robe and carrying a wand of polymorph (chance to affect: 50%) Sigmund resists with some effort. Sigmund hits you from afar with a +0 scythe. The ball python bites you but does no damage. Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python closely misses you. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The jackal attacks as it pursues you! The jackal barely misses you. The ball python closely misses you. The jackal barely misses you. The ball python closely misses you. The ball python grabs you. The ball python constricts you. Press: ? - help, v - describe, . - travel Here: a jackal The floor. You fade into invisibility! The ball python barely misses you. The ball python constricts you. You catch the helpless jackal completely off-guard! You puncture the jackal! You kill the jackal! The ball python bites you. The ball python constricts you. Something hits you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... .#...# #...#...#.##..##..# #...#.# ###..........##..# ..#...# #..#...###........ #.....###...#..###...###.# #?....#..#................ #.....#...#.....##.#...... . #...#.#...........#.###.. #...#.#...#†....(##..#.###.. ........†hS@................ ....###..##.#..#.##.....#... #. #..##....#............ #..#######.......##... #..# ##.##......... #..# #............. #..# #..#.......... ...# #..#.......... ###..#.......... You could see a jackal (unable to see you) and a ball python (unable to see you). Vanquished Creatures A gnoll (D:1) 3 adders (D:2) 3 dart slugs (D:1) 2 ribbon worms (D:2) 3 endoplasms 3 giant cockroaches 5 hobgoblins 6 jackals 3 quokkas 4 ball pythons 8 bats 2 frilled lizards (D:2) 4 goblins 3 kobolds 5 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charun the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 152 | D:1 | Reached XP level 2. HP: 16/17 MP: 5/5 165 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 312 | D:1 | Reached XP level 3. HP: 15/21 MP: 3/6 813 | D:2 | Reached XP level 4. HP: 24/27 MP: 7/7 1187 | D:2 | Noticed Sigmund 1201 | D:2 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic, minmay_misc_feat_five, minmay_stone_trees_small, hex_intersection, minmay_indecisive_spiral D:2: minmay_diamond_boxcup, layout_basic, minmay_splitting_lines, nicolae_concentric_dashed_squares_mild, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Short Blades | 2 | 2.0 Dodging | | 2.6 Stealth | | 4.8 Spellcasting | | 2.6 Hexes | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 68 | 25 || 93 Constrict | 17 | 6 || 23 Tentacles | 11 | 4 || 15 Cast: Ensorcelled Hiber | 1 | 1 || 2 Use: Potion | | 1 || 1 Stab: Sleeping | 13 | 8 || 21 Invisible | | 1 || 1 Armour: Skin | 35 | 20 || 55 Dodge: Dodged | 44 | 15 || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1193 | 1187 | 6 | 0 | 853 | 2 | 596.5 | Dungeon | 1193 | 1187 | 6 | 0 | 853 | 2 | 596.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 621 daAuts D:2: 572 daAuts