Dungeon Crawl Stone Soup version 0.34-a0-79-g955a7a1ee1 (webtiles) character file. Game seed: 1758309628107910900 6 Charun the Sneak (level 1, 0/11 HPs) Began as an Octopode Enchanter on May 25, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (87 turns). Charun the Sneak (Octopode Enchanter) Turns: 87, Time: 00:00:18 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 90% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Jewellery c - a ring of protection from cold Potions b - 2 potions of invisibility Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.1 Stealth + Level 2.1 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 14% N/A 16% 2 Confusing Touch Hex 12% N/A 16% 3 Tukima's Dance Hex 12% N/A 16% 3 Dazzling Flash Hex/Fire 14% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the dart slug but do no damage. Your grab misses the dart slug. The dart slug bites you but does no damage. You hit the dart slug but do no damage. You grab the dart slug. You constrict the dart slug. The dart slug barely misses you. You hit the dart slug. You squeeze the dart slug! You kill the dart slug! A jackal comes into view. A jackal is nearby! A jackal comes into view. A jackal and a goblin come into view. Found a stone staircase leading down. A jackal comes into view. The jackal barks! x2 The jackal misses you. The jackal bites you. The jackal barks! You hit the jackal. You grab the jackal. The jackal is severely wounded. You constrict the jackal. You kill the jackal! You hear an angry hiss. The jackal bites you. The jackal barely misses you. x2 A ball python comes into view. The jackal misses you. The jackal bites you. The jackal misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. You grab the jackal. You constrict the jackal. The jackal closely misses you. The jackal bites you but does no damage. The jackal completely misses you. You hit the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! You constrict the jackal. The jackal closely misses you. The jackal bites you. You barely miss the jackal. You grab the jackal. You constrict the jackal. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ...................... ....................# ...)..###.#......#.## ..........#.........# .#........#.........# ##.#.#...#.......!.# ..# #...###.###...# .##...†#.# ...# ......h@.# ..# #.##..h..# ... #..S.#.g..# ... ...# #...... #. #....#.. # #..#...... #.>#.#.... #.##.#.... You could see 2 jackals, a goblin and a ball python. Vanquished Creatures A dart slug (D:1) 2 jackals (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charun the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 87 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, columned_hall_lemuel, hangedman_decor_opposing, kennysheep_nondescript, minmay_box_of_dots Action || total ---------------------------++------- Melee: Dagger || 8 Constrict || 5 Tentacles || 2 Stab: Sleeping || 1 Armour: Skin || 9 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 86 | 86 | 0 | 0 | 59 | 1 | 86.0 | Dungeon | 86 | 86 | 0 | 0 | 59 | 1 | 86.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 86 daAuts