Dungeon Crawl Stone Soup version 0.34-a0-79-g955a7a1ee1 (webtiles) character file. Game seed: 12898228644877393640 0 Charun the Sneak (level 1, -1/11 HPs) Began as an Octopode Enchanter on May 25, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (66 turns). Charun the Sneak (Octopode Enchanter) Turns: 66, Time: 00:00:22 Health: -1/11 AC: 3 Str: 7 XL: 1 Next: 10% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg . . . f - +2 hat rPois . e - amulet of magic regeneration rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.48/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour f - a +2 hat (worn) Jewellery e - an amulet of magic regeneration (worn) Potions b - 2 potions of invisibility c - a potion of enlightenment {unknown} d - a potion of cancellation {unknown} Skills: + Level 1.0 Short Blades + Level 2.0 Dodging + Level 4.0 Stealth + Level 2.0 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 16% 2 Confusing Touch Hex 11% N/A 17% 3 Tukima's Dance Hex 11% N/A 17% 3 Dazzling Flash Hex/Fire 12% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a glowing hat. A goblin is nearby! Found a blackened ruby amulet. The helpless goblin fails to defend itself. You puncture the goblin! You kill the goblin! No target in view! e - an amulet of magic regeneration You see here a +2 hat. You see here a +2 hat. f - a +2 hat You start putting on your amulet. You continue putting on your amulet of magic regeneration. x5 You finish putting on your amulet of magic regeneration. e - an amulet of magic regeneration (worn) The amulet throbs as it attunes itself to your body. Okay, then. You start putting on your armour. You continue putting on your +2 hat. x5 You finish putting on your +2 hat. An endoplasm comes into view. Found a sapphire ring. An endoplasm is nearby! The endoplasm quivers. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. Your squeeze misses the endoplasm. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the endoplasm. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You die... #..⌠...⌠.# #........# #....<...# #........# ### ##..⌠...⌠.# =. ####..#.....## #. #.....###.### #J## ##.##.# ### #.@# #....# ##.# ###..#### #.## #.....# # #..### ##.##.## .. ##...# #.##..# ##.#####.## #.###.#### ..........###.###..... ...........#..##...### .........#.).###...# You could see an endoplasm. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charun the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 66 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 5 Stab: Sleeping || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 63 | 63 | 0 | 0 | 28 | 1 | 63.0 | Dungeon | 63 | 63 | 0 | 0 | 28 | 1 | 63.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 63 daAuts