Dungeon Crawl Stone Soup version 0.34-a0-81-g9c5c50b1d7 (webtiles) character file. Game seed: 12951804524144841321 1 Charun the Sneak (level 1, -3/11 HPs) Began as an Octopode Enchanter on May 26, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (31 turns). Charun the Sneak (Octopode Enchanter) Turns: 31, Time: 00:00:09 Health: -3/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 3/3 EV: 12 Int: 17 God: Gold: 11 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Potions b - 2 potions of invisibility Skills: + Level 1.0 Short Blades + Level 2.0 Dodging + Level 4.0 Stealth + Level 2.0 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 16% 2 Confusing Touch Hex 12% N/A 17% 3 Tukima's Dance Hex 12% N/A 17% 3 Sandblast Erth 2% 2d4 19% 1 Dazzling Flash Hex/Fire 12% N/A 30% 3 Passwall Erth 1% N/A 50% 3 Stone Arrow Conj/Erth 2% 3d7 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You pick up a book of Geomancy and begin reading... You add the spells Sandblast, Stone Arrow and Passwall to your library. There is an escape hatch in the floor here. You now have 11 gold pieces. A hobgoblin comes into view. A hobgoblin is nearby! Found a scroll labelled KOEKAMP WERHOX. The hobgoblin shouts! An endoplasm comes into view. You closely miss the hobgoblin. The endoplasm quivers. Your grab misses the hobgoblin. A quokka comes into view. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is heavily wounded. You closely miss the hobgoblin. Your grab misses the hobgoblin. Your squeeze misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You closely miss the hobgoblin. You grab the hobgoblin. You squeeze the hobgoblin, but do no damage. The hobgoblin is heavily wounded. You constrict the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! The quokka twitches its whiskers. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #...# #.#.# # #.#.###.#.# ....#...#...#.# ..............####### ######.#####...$..... #.# #.######## #.# #.# ## #.# #@# #J# #r# ..# .?. #..# #..# #..# You could see an endoplasm and a quokka. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charun the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 31 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_ring, serial_park_tiny_2 Action || total ---------------------------++------- Melee: Dagger || 7 Constrict || 1 Tentacles || 1 Armour: Skin || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 0 | 18 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 0 | 18 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 30 daAuts