Charun Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, -11, D:1) a rat corpse (skeletalised by now) (3, -22, D:1) a +0 pair of boots (21, 24, D:1) a quokka skeleton (30, 29, D:1) 8 stones (31, -6, D:1) a rat corpse (skeletalised by now) (31, -5, D:1) a hobgoblin corpse (skeletalised by now) (35, 8, D:1) a +0 mace (35, 16, D:1) 5 boomerangs (36, -5, D:1) a +0 dagger (40, 20, D:1) a +0 club a ball python skeleton a kobold skeleton (42, 3, D:1) a rat corpse (skeletalised by now) (54, -10, D:1) 3 stones (54, 10, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (2, -21, D:2) a +0 whip 3 stones a kobold skeleton (3, -22, D:2) a +0 short sword (10, -8, D:2) a +0 short sword (15, -14, D:2) a +8 giant spiked club (19, -4, D:2) a quokka corpse (skeletalised by now) (27, -37, D:2) a frilled lizard skeleton (28, -7, D:2) a quokka corpse (skeletalised by now) (29, -27, D:2) an adder corpse (skeletalised by now) (33, -11, D:2) a +0 ring mail (40, -22, D:2) 4 stones (51, -15, D:2) a +0 spectral quarterstaff (52, -33, D:2) a +0 club (54, -14, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 0, D:3) a frilled lizard corpse (skeletalised by now) an adder corpse (skeletalised by now) (11, 7, D:3) a +0 dagger a goblin corpse (skeletalised by now) (12, 7, D:3) a +0 club (19, 22, D:3) a +0 whip a +0 spear (20, 22, D:3) a +0 club a goblin corpse (skeletalised by now) (21, 24, D:3) a +0 whip a gnoll corpse (skeletalised by now) (22, 14, D:3) a +0 whip (33, 27, D:3) a frilled lizard skeleton (37, 20, D:3) a +0 pair of boots (39, 10, D:3) a +0 short sword a stone a +0 leather armour a +0 whip a +2 leather armour of cold resistance (40, 9, D:3) a +0 hand axe 3 boomerangs an orc skeleton (40, 10, D:3) a +0 dagger (42, 4, D:3) 4 stones a +0 ring mail (48, 4, D:3) a +0 falchion a +0 ring mail an orc skeleton (48, 20, D:3) a +0 whip a +0 leather armour a +0 hand axe a +0 ring mail (49, 5, D:3) a bat skeleton (50, 7, D:3) a +0 hand axe (50, 18, D:3) a +0 dagger a boomerang a +0 chain mail an orc skeleton a ball python skeleton (51, 10, D:3) 3 flux baubles (51, 28, D:3) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (57, 12, D:3) a +0 dagger Level 4 of the Dungeon (12, 11, D:4) the +8 trident "Sacw" {freeze, rElec Int+2} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). (12, 19, D:4) a hound skeleton (13, 14, D:4) a ball python skeleton (16, 8, D:4) a +0 hand axe a +0 ring mail (17, 8, D:4) a +0 dagger (17, 14, D:4) a jackal skeleton (19, 24, D:4) a +1 helmet (28, -1, D:4) a +0 scale mail (30, 7, D:4) a +0 club (31, 16, D:4) a +0 club (32, -8, D:4) a +0 robe a +0 dagger (32, -7, D:4) a +0 hand axe (33, -7, D:4) a +0 whip a +0 flail an orc corpse (34, -7, D:4) a bombardier beetle corpse (34, 0, D:4) 2 darts of disjunction (38, -2, D:4) a +0 mace (43, 13, D:4) a +0 dagger (45, -1, D:4) a +0 quarterstaff (52, 5, D:4) a sanguine talisman (53, -2, D:4) the +0 pair of gloves of the Leaf {rPois Int+4 Stlth-} rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. the Ecumenical Temple