Dungeon Crawl Stone Soup version 0.34-a0-86-g157474af12 (webtiles) character file. Game seed: 17843267917233104139 360 Charun the Sneak (level 6, -4/36 HPs) Began as an Octopode Enchanter on May 28, 2025. Was an Initiate of Wu Jian. Slain by a water moccasin (6 damage) ... on level 4 of the Dungeon. The game lasted 00:08:13 (2679 turns). Charun the Sneak (Octopode Enchanter) Turns: 2679, Time: 00:08:13 Health: -4/36 AC: 2 Str: 7 XL: 6 Next: 65% Magic: 4/10 EV: 13 Int: 23 God: Wu Jian [......] Gold: 205 SH: 0 Dex: 15 Spells: 3/11 levels left rFire . . . o - +0 dagger (venom) rCold . . . (no offhand) rNeg . . . u - +1 hat rPois . h - amulet of magic regeneration rElec . k - +6 ring of intelligence rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.52/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-4 -> -8) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Wu Jian. Wu Jian was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 205 gold pieces. Inventory: Hand Weapons a - a +1 dagger o - a +0 dagger of venom (weapon) Missiles m - 12 poisoned darts (quivered) Armour u - a +1 hat (worn) Jewellery h - an amulet of magic regeneration (worn) k - a +6 ring of intelligence (worn) l - an amulet of faith Wands q - a wand of flame (23) x - a wand of roots (9) Scrolls e - a scroll of blinking {unknown} f - a scroll of amnesia {unknown} g - a scroll of teleportation {unknown} i - 3 scrolls of immolation {unknown} p - a scroll of poison {unknown} s - a scroll of revelation {unknown} v - a scroll of identify {unknown} w - a scroll of fog {unknown} Potions b - 2 potions of invisibility c - 2 potions of might {unknown} d - a potion of heal wounds {unknown} j - 4 potions of curing {unknown} n - 2 potions of resistance {unknown} r - 2 potions of lignification {unknown} t - a potion of mutation {unknown} Skills: + Level 2.8 Short Blades + Level 3.3 Dodging + Level 5.7 Stealth + Level 3.1 Spellcasting + Level 3.9 Hexes + Level 2.1 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 34% N/A 4% 2 b - Confusing Touch Hex 21% N/A 7% 3 c - Tukima's Dance Hex 21% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 42% N/A 3% 2 Freeze Ice 52% 1d6 4% 1 Apportation Tloc 6% N/A 12% 1 Sandblast Erth 6% 2d5 12% 1 Frozen Ramparts Ice 26% 1d4 14% 3 Dazzling Flash Hex/Fire 24% N/A 16% 3 Hailstorm Conj/Ice 8% 3d5 22% 3 Maxwell's Portable Pile Tloc 3% (3-9)d2 34% 3 Passwall Erth 3% N/A 34% 3 Stone Arrow Conj/Erth 6% 3d7 34% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 34% 3 Fulminant Prism Conj/Alch 1% 3d5 75% 4 Iskenderun's Mystic Bla Conj/Tloc 3% 2d3 (+2d1 75% 4 Alistair's Intoxication Alch 2% N/A 97% 5 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Magnavolt Erth/Air 1% 4d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (chance to affect: 50%) The water moccasin resists with some effort. The water moccasin closely misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! Casting: Ensorcelled Hibernation (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (chance to affect: 50%) The water moccasin resists with some effort. You feel very sick. The water moccasin bites you. Casting: Ensorcelled Hibernation (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (chance to affect: 50%) The water moccasin resists with some effort. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. Casting: Ensorcelled Hibernation (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (chance to affect: 50%) The water moccasin looks drowsy... * * * LOW HITPOINT WARNING * * * You feel sick. The helpless water moccasin fails to defend itself. You impale the water moccasin!! Your grab misses the water moccasin. Your squeeze misses the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. You die... ######### #.# ........# #.# #.##.##.# #.# #.##.##.#### #.# ......#....# #.# ........#..# #.# ...⌠..###..# #S# ......###..# #@# .>......#..# #.# ......#....# #.# .).⌠..##...# #[# ........)..# #.# ......###..# #.# #.##.## #..#####.# #.#..# #........# ....## #..####### You could see a water moccasin. Vanquished Creatures 2 bombardier beetles 2 hounds (D:4) A jelly (D:4) An orc priest (D:3) An orc wizard (D:4) 3 gnolls (D:3) 2 adders A shadow imp (D:4) 2 ufetubi (D:4) 2 dart slugs 3 ribbon worms 12 orcs 6 endoplasms 5 hobgoblins 3 jackals (D:4) 4 quokkas 7 ball pythons 3 bats 4 frilled lizards 3 giant cockroaches 7 goblins 8 kobolds 8 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charun the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 264 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 320 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 729 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 731 | D:2 | You fall into a shaft and drop 1 floor! 1417 | D:3 | Reached XP level 4. HP: 27/27 MP: 7/7 1425 | D:3 | Reached skill level 1 in Ice Magic 1597 | D:3 | Reached skill level 5 in Stealth 1597 | D:3 | Reached XP level 5. HP: 31/31 MP: 8/8 1966 | D:4 | Found a shimmering altar of Xom. 2053 | D:3 | Learned a level 3 spell: Confusing Touch 2057 | D:3 | Learned a level 3 spell: Tukima's Dance 2126 | D:4 | Reached XP level 6. HP: 36/36 MP: 10/10 2449 | D:4 | Identified the +8 trident "Sacw" {freeze, rElec Int+2} 2563 | D:4 | Found a staircase to the Ecumenical Temple. 2589 | Temple | Entered the Ecumenical Temple 2614 | Temple | Became a worshipper of the Wu Jian Council 2669 | D:4 | Identified the +0 pair of gloves of the Leaf {rPois Int+4 | Stlth-} 2670 | D:4 | Noticed a water moccasin 2679 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic D:2: layout_basic D:3: layout_basic D:4: layout_loops_ring, mainiacjoe_overflow_catwalk, minmay_temple_entry_large_hall Temple: hellmonk_temple_of_storms Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ice Magic | 1 2 | 2.1 Short Blades | 2 | 2.8 Stealth | 5 | 5.7 Dodging | 3 | 3.3 Spellcasting | 3 | 3.1 Hexes | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 71 | 101 || 172 Constrict | 21 | 22 || 43 Tentacles | 14 | 23 || 37 Throw: Dart | 4 | || 4 Cast: Ensorcelled Hiber | 1 | 6 || 7 Ability: Lunge | | 1 || 1 Stab: Sleeping | 17 | 13 || 30 Distracted | 2 | 1 || 3 Armour: Skin | 22 | 47 || 69 Dodge: Dodged | 28 | 57 || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2660 | 2556 | 104 | 57 | 1794 | 5 | 532.0 | Dungeon | 2617 | 2513 | 104 | 57 | 1794 | 4 | 654.2 | Temple | 42 | 42 | 0 | 0 | 0 | 1 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 806 daAuts D:1: 700 daAuts D:4: 599 daAuts D:2: 510 daAuts Temple: 42 daAuts