Dungeon Crawl Stone Soup version 0.34-a0-86-g157474af12 (webtiles) character file. Game seed: 4633152290367068230 11 Charun the Sneak (level 2, 0/17 HPs) Began as an Octopode Enchanter on May 28, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (187 turns). Charun the Sneak (Octopode Enchanter) Turns: 187, Time: 00:00:18 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 25% Magic: 5/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/5 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Scrolls c - a scroll of immolation {unknown} d - a scroll of amnesia {unknown} Potions b - 2 potions of invisibility Skills: + Level 1.2 Short Blades + Level 2.1 Dodging + Level 4.2 Stealth + Level 2.1 Spellcasting + Level 3.1 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 14% N/A 16% 2 Confusing Touch Hex 12% N/A 16% 3 Tukima's Dance Hex 12% N/A 16% 3 Dazzling Flash Hex/Fire 14% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History A jackal comes into view. The jackal barely misses you. You hear an angry hiss. You hit the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! A frilled lizard comes into view. The jackal closely misses you. The jackal misses you. You see here a jackal corpse. You closely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin. A bat comes into view. The jackal bites you. The jackal barely misses you. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is severely wounded. You constrict the hobgoblin. You kill the hobgoblin! The jackal bites you but does no damage. The jackal bites you. x2; The jackal barely misses you. You closely miss the jackal. You grab the jackal. You constrict the jackal. The jackal barely misses you. x2; The jackal closely misses you. The jackal misses you. The frilled lizard bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the frilled lizard. You kill the frilled lizard! You constrict the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal misses you. You release your grip on the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You see here a frilled lizard corpse. You hit the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! The jackal barely misses you. The bat closely misses you. The jackal barely misses you. The jackal bites you. You die... ## .#. #+# #.##..##.# .........# . #........# ... #........####... .......l..(...# #...hhS...# # . #b@....# ##..###.)....# .# ##.##.........# ..##.....##......#### #..#....##......##.. #.# # #..#....##......##.##### #.# .. #.............##.....# #.# #.# ##.##....#######.....# #.# #.. #..#...# ##.)...# #.# You could see 2 jackals, a bat, a ball python and a frilled lizard. Vanquished Creatures 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 3 goblins (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charun the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 171 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 187 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic, ebering_ecumenical_altar_mist, nicolae_houndstooth_variations Action || total ---------------------------++------- Melee: Dagger || 15 Constrict || 5 Tentacles || 3 Stab: Sleeping || 6 Armour: Skin || 10 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 186 | 186 | 0 | 0 | 135 | 1 | 186.0 | Dungeon | 186 | 186 | 0 | 0 | 135 | 1 | 186.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 186 daAuts