Dungeon Crawl Stone Soup version 0.34-a0-86-g157474af12 (webtiles) character file. Game seed: 2492249843651288574 1 Charun the Sneak (level 1, -2/11 HPs) Began as an Octopode Enchanter on May 28, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (39 turns). Charun the Sneak (Octopode Enchanter) Turns: 39, Time: 00:00:05 Health: -2/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Potions b - 2 potions of invisibility Skills: + Level 1.0 Short Blades + Level 2.0 Dodging + Level 4.0 Stealth + Level 2.0 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 16% 2 Confusing Touch Hex 12% N/A 17% 3 Tukima's Dance Hex 12% N/A 17% 3 Dazzling Flash Hex/Fire 12% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an open door here. Found a stone staircase leading down. As you open the door, it creaks loudly! You open the door. There is an open door here. You enter the deep water. 3 jackals come into view. Found 18 gold pieces and a scroll labelled FULUKHU INKOOR. There are monsters nearby! There are monsters nearby! You see here 18 gold pieces. A bat comes into view. The jackal barks! x2; You hear an angry hiss. The jackal barks! You hit the jackal. You grab the jackal. The jackal is moderately wounded. You constrict the jackal. The jackal bites you. You hit the jackal. You kill the jackal! The jackal bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. You grab the jackal. You constrict the jackal. The bat closely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is moderately wounded. You constrict the jackal. The bat barely misses you. The jackal closely misses you. The jackal misses you. The bat hits you but does no damage. You hit the bat. Your grab misses the bat. The bat is moderately wounded. You constrict the jackal. You kill the jackal! The bat barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ....................... #.##.#..####..#####.#.# . ..................#.# .##.#............... ................... ##.#...###........ #...# #..####.. #b.$# #..# .. #..@# #..# ......h.# ... ###.#...# ## #.#?..# # #...# ....# .#.#.# #.###.. You could see a jackal and a bat. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charun the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 39 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, minmay_unequal Action || total ---------------------------++------- Melee: Dagger || 5 Constrict || 2 Armour: Skin || 8 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 38 | 38 | 0 | 0 | 28 | 1 | 38.0 | Dungeon | 38 | 38 | 0 | 0 | 28 | 1 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 38 daAuts