Dungeon Crawl Stone Soup version 0.34-a0-86-g157474af12 (webtiles) character file. Game seed: 8931190856822055197 88 Charun the Sneak (level 4, -4/27 HPs) Began as an Octopode Enchanter on May 28, 2025. Killed from afar by an orc wizard (7 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:01:53 (1874 turns). Charun the Sneak (Octopode Enchanter) Turns: 1874, Time: 00:01:53 Health: -4/27 AC: 1 Str: 7 XL: 4 Next: 54% Magic: 1/7 EV: 12 Int: 17 God: Gold: 65 SH: 0 Dex: 14 Spells: 3/8 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Scrolls c - a scroll of revelation {unknown} d - a scroll of fear {unknown} f - 2 scrolls of identify {unknown} g - a scroll of brand weapon {unknown} Potions b - 2 potions of invisibility e - a potion of ambrosia {unknown} Skills: + Level 2.0 Short Blades + Level 2.6 Dodging + Level 4.8 Stealth + Level 2.5 Spellcasting + Level 3.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 16% N/A 14% 2 b - Confusing Touch Hex 14% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 14% N/A 13% 3 Apportation Tloc 4% N/A 19% 1 Freeze Ice 8% 1d3 19% 1 Kinetic Grapnel Frge 8% 1d4 19% 1 Poisonous Vapours Alch/Air 8% 1d1 19% 1 Summon Small Mammal Summ 8% N/A 19% 1 Dazzling Flash Hex/Fire 16% N/A 26% 3 Frozen Ramparts Ice 4% 1d1 50% 3 Hailstorm Conj/Ice 2% 3d5 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (chance to affect: 50%) The adder resists with some effort. The adder closely misses you. The adder barely misses you. Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (chance to affect: 50%) The adder looks drowsy... The helpless adder fails to defend itself. You puncture the adder! You kill the adder! Your Short Blades skill increases to level 2! You hit the orc. You grab the orc. The orc is moderately wounded. You constrict the orc. The orc hits you with a +0 club. You hit the orc. The orc is severely wounded. You constrict the orc. You kill the orc! You closely miss the orc. You grab the orc. You constrict the orc. The orc completely misses you. You hit the orc. You kill the orc! Casting: Ensorcelled Hibernation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to affect: 41%) The orc wizard resists with some effort. The orc wizard casts a spell at you. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You closely miss the orc wizard. You grab the orc wizard. Your squeeze misses the orc wizard. You constrict the orc wizard. The orc wizard gestures at you while chanting. The puff of flame hits you! You die... .#.....#...... #.###.#.###.. #.# #.#...#.. #.# #.###.#.. #.# #.#...... #.###.#....#. ######.#.......... #......#.#.#.....# #@###### #....#..# #.###o###### #.####..# #..........# #<...#..# .............#.#.##.#..# .............#......†### ...............#.#.....# ####........... #..<#.# #........... #####.# #........... # You could see an orc wizard. Vanquished Creatures 6 adders A ribbon worm (D:2) A dart slug (D:2) 3 orcs (D:3) 5 hobgoblins 4 quokkas 2 ball pythons (D:1) 5 bats An endoplasm (D:2) A frilled lizard (D:1) A giant cockroach (D:1) 3 goblins 2 kobolds (D:1) 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charun the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 237 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 248 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 804 | D:2 | Reached XP level 3. HP: 14/21 MP: 6/6 1411 | D:2 | Reached XP level 4. HP: 22/27 MP: 7/7 1445 | D:2 | Learned a level 3 spell: Confusing Touch 1874 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_basic D:2: layout_loops_corners D:3: layout_basic, chequers_serial_rivers_room_a, hangedman_decor_diamond_cutter Skill XL: | 1 2 3 4 | ---------------+-------------+----- Short Blades | 2 | 2.0 Dodging | | 2.6 Stealth | | 4.8 Spellcasting | | 2.5 Hexes | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 51 | 24 || 75 Tentacles | 13 | 5 || 18 Constrict | 10 | 10 || 20 Cast: Ensorcelled Hiber | | 3 || 3 Stab: Sleeping | 10 | 2 || 12 Armour: Skin | 18 | 16 || 34 Dodge: Dodged | 34 | 13 || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1868 | 1789 | 79 | 0 | 1538 | 3 | 622.7 | Dungeon | 1868 | 1789 | 79 | 0 | 1538 | 3 | 622.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1057 daAuts D:1: 737 daAuts D:3: 72 daAuts