Dungeon Crawl Stone Soup version 0.34-a0-88-g8da7c38387 (webtiles) character file. Game seed: 2010186818754368750 3 Charun the Sneak (level 1, -1/11 HPs) Began as an Octopode Enchanter on May 28, 2025. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (78 turns). Charun the Sneak (Octopode Enchanter) Turns: 78, Time: 00:00:06 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 50% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Scrolls c - a scroll of revelation {unknown} Potions b - 2 potions of invisibility d - a potion of lignification {unknown} Skills: + Level 1.1 Short Blades + Level 2.0 Dodging + Level 4.1 Stealth + Level 2.0 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 16% 2 Confusing Touch Hex 12% N/A 17% 3 Tukima's Dance Hex 12% N/A 17% 3 Dazzling Flash Hex/Fire 12% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You open the door. A hobgoblin comes into view. The hobgoblin shouts! You hear a shout! Found a stone staircase leading down. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A bat comes into view. The bat moves out of view. There is an open door here. There is a stone staircase leading down here. You closely miss the hobgoblin. Your grab misses the hobgoblin. A goblin comes into view. It is wielding a +0 club. The hobgoblin misses you. You hit the hobgoblin. You grab the hobgoblin. The hobgoblin is heavily wounded. You constrict the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. You constrict the hobgoblin. You kill the hobgoblin! The bat hits you. The bat hits you but does no damage. You hit the bat but do no damage. You grab the bat. You constrict the bat. The bat completely misses you. The bat closely misses you. You hit the bat but do no damage. The bat is severely wounded. You constrict the bat. You kill the bat! You closely miss the goblin. Your grab misses the goblin. Your squeeze misses the goblin. The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the goblin. Your grab misses the goblin. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the goblin. You grab the goblin. The goblin is moderately wounded. You constrict the goblin. The goblin hits you with a +0 club. You die... .##.###.#.######.# .##.# #..........# ..#.# ###.######## .##.# ##'## .##.# ##...## [...###.....## # . ####.......## .##.# #.........####.....# +.........'>@g....# #.........####....# ##......>## ...# ##.....## #.# ##...## # ##+## You could see a goblin. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) A bat (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charun the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 78 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_loops_corners Action || total ---------------------------++------- Melee: Dagger || 10 Constrict || 3 Stab: Sleeping || 1 Armour: Skin || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 77 | 77 | 0 | 0 | 56 | 1 | 77.0 | Dungeon | 77 | 77 | 0 | 0 | 56 | 1 | 77.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 77 daAuts