Dungeon Crawl Stone Soup version 0.34-a0-94-g129f5b2170 (webtiles) character file. Game seed: 14566736903467769678 70 Charun the Sneak (level 4, -4/27 HPs) Began as an Octopode Enchanter on May 29, 2025. Killed by nerve-wracking pain ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:02:45 (1683 turns). Charun the Sneak (Octopode Enchanter) Turns: 1683, Time: 00:02:46 Health: -4/27 AC: 1 Str: 7 XL: 4 Next: 22% Magic: 7/7 EV: 12 Int: 17 God: Gold: 92 SH: 0 Dex: 14 Spells: 7/7 levels left rFire . . . i - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons a - a +1 dagger i - a +2 dagger of venom (weapon) Jewellery e - an amulet of magic regeneration Scrolls c - 4 scrolls of teleportation {unknown} g - a scroll of enchant armour {unknown} h - 3 scrolls of identify {unknown} j - a scroll of blinking {unknown} Potions b - a potion of invisibility d - a potion of enlightenment {unknown} f - 2 potions of curing {unknown} Skills: + Level 1.9 Short Blades + Level 2.6 Dodging + Level 4.7 Stealth + Level 2.4 Spellcasting + Level 3.4 Hexes You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 13% N/A 13% 3 Tukima's Dance Hex 13% N/A 13% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 14% 2 Sandblast Erth 4% 2d4 19% 1 Dazzling Flash Hex/Fire 16% N/A 26% 3 Blink Tloc 4% N/A 28% 2 Lesser Beckoning Tloc 4% N/A 28% 2 Momentum Strike Conj/Tloc 4% 3d8 28% 2 Mephitic Cloud Conj/Alch/Air 2% N/A 50% 3 Magnavolt Erth/Air 1% 4d9 100% 7 Lehudib's Crystal Spear Conj/Erth 1% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here a +0 short sword. The orc hits you with a +0 whip. You hit the orc. The orc is poisoned. Your grab misses the orc. The orc is lightly wounded. The orc hits you with a +0 whip. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You barely miss the orc. Your grab misses the orc. Your squeeze misses the orc. The orc is lightly wounded. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc hits you with a +0 whip. You hit the orc. Your grab misses the orc. The orc is almost dead. You kill the orc! The orc priest looks encouraged for a moment. The orc priest hits you but does no damage. You see here a +0 whip. You hit the orc priest. You grab the orc priest. The orc priest is moderately wounded. You constrict the orc priest. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the orc priest. The orc priest is poisoned. The orc priest is severely wounded. You constrict the orc priest. The orc priest misses you. You hit the orc priest. The orc priest looks as sick as possible! The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" You squeeze the orc priest. You kill the orc priest! The orc priest casts a cantrip, but nothing happens. You have reached level 4! You closely miss the orc. You grab the orc. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" You squeeze the orc! The orc is almost dead. You constrict the orc. You kill the orc! The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You die... #.. #...# ...# ...# #.. #.# .# ##.#####...#. ###..).@).o.... #######?.?.######.... ........#..# # ........#..#### .......<....... ######..##..... .......#### ######### You could see an orc priest. Vanquished Creatures An orc priest (D:3) Robin (D:2) 4 endoplasms 6 hobgoblins 3 orcs (D:3) 2 ball pythons (D:1) 6 bats 3 frilled lizards 6 goblins A kobold (D:1) 6 rats 39 creatures vanquished. Vanquished Creatures (others) 2 goblins (D:2) 2 creatures vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charun the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 358 | D:1 | Reached XP level 2. HP: 13/17 MP: 5/5 1269 | D:2 | Got the Compendium of Telluric Vapour 1534 | D:2 | Noticed Robin 1540 | D:2 | Reached XP level 3. HP: 11/21 MP: 6/6 1548 | D:2 | Killed Robin 1683 | D:3 | Reached XP level 4. HP: 8/27 MP: 7/7 1683 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_loops_ring, serial_forest, infiniplex_forest_straight_5, infiniplex_forest_corner_1, infiniplex_forest_clump_small, infiniplex_forest_zigzag_1, infiniplex_forest_clump_double, infiniplex_forest_zigzag_1, infiniplex_forest_lined_ring, infiniplex_forest_join, infiniplex_forest_fountain D:2: layout_basic, uniq_robin D:3: layout_rooms, mainiacjoe_overflow_chevrons, jmf_multi_god_temple, shapermc_ecumenical_altar_mp_urbaneastern Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 108 | 1 || 109 Constrict | 17 | 1 || 18 Tentacles | 30 | 1 || 31 Use: Potion | 1 | || 1 Stab: Sleeping | 13 | || 13 Invisible | 1 | || 1 Armour: Skin | 20 | || 20 Dodge: Dodged | 23 | || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1676 | 1622 | 54 | 0 | 1335 | 3 | 558.7 | Dungeon | 1676 | 1622 | 54 | 0 | 1335 | 3 | 558.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1165 daAuts D:2: 493 daAuts D:3: 17 daAuts