Charun Level 1 of the Dungeon [Shop] Ruinac's Antique Weapon Shoppe a +0 rapier (143 gold) a +0 dagger (52 gold) a +0 dagger (52 gold) a +0 spear (78 gold) a +2 longbow of flaming (826 gold) a +0 hand axe (78 gold) a +0 dagger (52 gold) a +0 dagger (52 gold) a +0 dagger (52 gold) a +0 sling (39 gold) (0, 0, D:1) a +0 dagger (4, 26, D:1) a +0 dagger (5, -17, D:1) a rat corpse (skeletalised by now) (5, -7, D:1) a +0 leather armour (5, -3, D:1) a staff of alchemy (7, -4, D:1) a frilled lizard corpse (skeletalised by now) (18, -10, D:1) a quokka corpse (skeletalised by now) (19, -15, D:1) a quokka corpse (skeletalised by now) (19, 30, D:1) a quokka corpse (skeletalised by now) (20, 4, D:1) a +0 short sword 3 stones a kobold skeleton (21, 14, D:1) a +0 spear (27, 15, D:1) a bat skeleton (30, 15, D:1) a +0 whip 2 stones a +0 club a kobold skeleton a ball python skeleton (35, 0, D:1) a +0 robe (43, -12, D:1) a +0 short sword 3 stones (49, -3, D:1) a +0 club (50, -12, D:1) a +0 short sword (55, -10, D:1) a rat skeleton (57, 0, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 7 stones (9, 5, D:2) a +0 club a goblin skeleton (11, 11, D:2) a lupine talisman (12, 33, D:2) 4 poisoned darts (15, 20, D:2) a jackal corpse (skeletalised by now) (17, 21, D:2) a jackal corpse (skeletalised by now) (33, 1, D:2) a +0 mace (40, -8, D:2) a bat skeleton (44, -20, D:2) 4 large rocks (48, 14, D:2) an adder skeleton (54, 29, D:2) a +0 sling (56, -25, D:2) 3 javelins Level 3 of the Dungeon [Shop] Judailyo's Antique Armour Shoppe the +5 justicar's regalia {Inspire Amulet+ Str+4} (1980 gold) Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). a +0 ring mail (88 gold) a +1 plate armour of fire resistance (660 gold) a +0 leather armour (44 gold) a +0 ring mail (88 gold) the +7 scale mail "Imyppiq" {Regen+} (1012 gold) Regen+: It increases your rate of health regeneration. a +0 pair of boots (99 gold) a +0 leather armour (44 gold) a +0 ring mail (88 gold) (2, 21, D:3) a +0 dagger (9, 6, D:3) 5 stones (27, -2, D:3) a +0 mace (34, 9, D:3) a rat corpse (skeletalised by now) (34, 23, D:3) a +0 leather armour a +0 flail a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (34, 25, D:3) a +0 leather armour a +0 dagger a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Tolebebe's Distillery a potion of heal wounds (unknown) (96 gold) a potion of enlightenment (60 gold) a potion of berserk rage (unknown) (60 gold) a potion of berserk rage (unknown) (60 gold) a potion of attraction (unknown) (36 gold) a potion of might (48 gold) a potion of haste (unknown) (120 gold) (0, 0, D:4) an adder skeleton (4, -5, D:4) a +0 dagger a +0 robe (4, 2, D:4) a stone (8, 1, D:4) an iguana skeleton (8, 3, D:4) a hobgoblin skeleton (8, 11, D:4) a +0 hand axe (8, 26, D:4) a +0 trident (9, 6, D:4) a hound skeleton (12, 5, D:4) a +0 club (12, 6, D:4) a +0 robe a +0 dagger an orc skeleton (16, 4, D:4) a +0 falchion (16, 29, D:4) a +0 robe (17, 14, D:4) a +0 ring mail (18, 12, D:4) a +0 leather armour (19, -13, D:4) 6 stones (19, -4, D:4) the +3 leather armour "Ysumperr" {-Tele rF+ Int-3 Slay+5 SInv} -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. Int-3: It affects your intelligence (-3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. (21, -15, D:4) a +0 robe (24, 18, D:4) 5 poisoned darts (28, 0, D:4) a +0 dagger (31, 17, D:4) a +0 ring mail (33, 22, D:4) a +0 dagger (34, 5, D:4) a +0 club an adder skeleton (34, 10, D:4) 2 potions of moonshine Level 5 of the Dungeon (9, 11, D:5) an adder corpse (10, 12, D:5) a quokka corpse a scorpion corpse