Dungeon Crawl Stone Soup version 0.34-a0-101-g3fe01be7b1 (webtiles) character file. Game seed: 12268183478282787701 53 Charun the Sneak (level 3, -1/21 HPs) Began as an Octopode Enchanter on June 4, 2025. Slain by Terence ... wielding a +0 mace (10 damage) ... on level 3 of the Dungeon. The game lasted 00:04:04 (1840 turns). Charun the Sneak (Octopode Enchanter) Turns: 1840, Time: 00:04:05 Health: -1/21 AC: 1 Str: 13 XL: 3 Next: 87% Magic: 6/6 EV: 17 Int: 17 God: Gold: 59 SH: 0 Dex: 14 Spells: 6/6 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . j - +6 ring of strength rCorr . q - +5 ring of evasion SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. You spent 39 gold pieces at shops. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles p - 2 curare-tipped darts (quivered) Jewellery j - a +6 ring of strength (worn) q - a +5 ring of evasion (worn) Scrolls c - a scroll of amnesia {unknown} e - 4 scrolls of identify h - 4 scrolls of fog {unknown} i - 2 scrolls of enchant weapon {unknown} l - a scroll of noise m - a scroll of brand weapon {unknown} n - a scroll of blinking {unknown} Potions b - 2 potions of invisibility d - 3 potions of moonshine {unknown} f - 2 potions of curing {unknown} g - a potion of resistance {unknown} k - a potion of heal wounds {unknown} o - a potion of might {unknown} Skills: + Level 1.7 Short Blades + Level 2.4 Dodging + Level 4.6 Stealth + Level 2.4 Spellcasting + Level 3.4 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 14% N/A 14% 2 Confusing Touch Hex 13% N/A 14% 3 Tukima's Dance Hex 13% N/A 14% 3 Dazzling Flash Hex/Fire 14% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Nemelex Xobeh Shops: D:2 ? Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The ribbon worm is moderately wounded. You constrict the ribbon worm. The ribbon worm closely misses you. You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. You constrict the ribbon worm. You hit the ribbon worm. The ribbon worm is almost dead. You constrict the ribbon worm. The ribbon worm closely misses you. You hit the ribbon worm. You kill the ribbon worm! No target in view! You see here a ribbon worm corpse. Terence the Veteran comes into view. He is wielding a +0 mace. You see here a wand of polymorph (8). Terence shouts! You hit Terence but do no damage. Your grab misses Terence. Terence screams, "Your supposed skill won't protect you!" Terence closely misses you. You barely miss Terence. Your grab misses Terence. Terence barely misses you. You hit Terence but do no damage. Your grab misses Terence. Terence hits you with a +0 mace. You hit Terence but do no damage. You grab Terence. You constrict Terence. Terence hits you with a +0 mace! You are too injured to fight recklessly! You are too injured to fight recklessly! You don't know any spells. You hit Terence but do no damage. Terence is lightly wounded. You constrict Terence. Terence barely misses you. You hit Terence but do no damage. You squeeze Terence. Terence is moderately wounded. You constrict Terence. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. You constrict Terence. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. You constrict Terence. Terence hits you with a +0 mace! You die... Terence says, "And stay out!" #.# #.. ._.≈ ..## .... ... #.#.... ......... #.#.#.# #........ #.#.#.####.###.... #@#.#............. #@#.#............. #. #.#.#..........#.. #...#.#.#..........#.. #.../†#............. #................#.# #.....##########.... #...... #.#.# #.....## #.#.. #...... #.... You could see Terence. Vanquished Creatures An adder (D:3) 3 dart slugs (D:1) A ribbon worm (D:3) 5 endoplasms 2 hobgoblins 4 jackals (D:1) 4 quokkas 4 ball pythons 3 bats 5 frilled lizards A giant cockroach (D:2) 3 goblins 4 kobolds 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charun the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 204 | D:1 | Reached XP level 2. HP: 10/17 MP: 5/5 729 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1200 | D:2 | Found Qergh's Magic Scroll Shoppe. 1204 | D:2 | Bought a scroll of noise for 13 gold pieces 1204 | D:2 | Bought a scroll of identify for 26 gold pieces 1316 | D:2 | Found a faded altar of an unknown god. 1814 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1829 | D:3 | Noticed Terence 1840 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic, minmay_misc_feat_four_crosses D:2: layout_loops_ring, serial_shops, shop, shapermc_ecumenical_altar_mp_urbaneastern, serial_bayou_crossing, minmay_misc_feat_five D:3: layout_basic, mainiacjoe_overflow_tiny_flanked, chequers_mini_garden, uniq_terence, uniq_ijyb Action || total ---------------------------++------- Melee: Dagger || 85 Tentacles || 25 Constrict || 18 Stab: Sleeping || 15 Armour: Skin || 20 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1832 | 1774 | 58 | 0 | 1450 | 3 | 610.7 | Dungeon | 1832 | 1774 | 58 | 0 | 1450 | 3 | 610.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1013 daAuts D:2: 677 daAuts D:3: 140 daAuts