Dungeon Crawl Stone Soup version 0.34-a0-101-g3fe01be7b1 (webtiles) character file. Game seed: 4836965812855431832 30 Charun the Sneak (level 3, -5/20 (21) HPs) Began as an Octopode Enchanter on June 4, 2025. Slain by Terence ... wielding a +1 flail of draining (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:56 (680 turns). Charun the Sneak (Octopode Enchanter) Turns: 680, Time: 00:01:56 HP: -5/20 (21) AC: 1 Str: 7 XL: 3 Next: 18% MP: 6/6 EV: 12 Int: 17 God: Gold: 52 SH: 0 Dex: 14 Spells: 6/6 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . i - ring of protection from cold rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lightly drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Jewellery i - a ring of protection from cold (worn) Scrolls e - 2 scrolls of identify {unknown} Potions b - 2 potions of invisibility c - a potion of moonshine {unknown} d - a potion of attraction {unknown} f - a potion of curing {unknown} g - a potion of brilliance {unknown} h - 2 potions of might {unknown} Skills: + Level 1.5 Short Blades + Level 2.3 Dodging + Level 4.4 Stealth + Level 2.2 Spellcasting + Level 3.2 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 14% N/A 14% 2 Confusing Touch Hex 13% N/A 16% 3 Tukima's Dance Hex 13% N/A 16% 3 Dazzling Flash Hex/Fire 14% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the jackal but do no damage. The jackal is almost dead. You constrict the jackal. You kill the jackal! A quokka comes into view. You barely miss the jackal. You grab the jackal. Your squeeze misses the jackal. You constrict the jackal. The jackal barely misses you. You hit the jackal but do no damage. You squeeze the jackal. You kill the jackal! A hobgoblin comes into view. The hobgoblin shouts! You hit the ribbon worm but do no damage. Your grab misses the ribbon worm. You squeeze the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. You hit the ribbon worm. You grab the ribbon worm. The ribbon worm is heavily wounded. You constrict the ribbon worm. You hit the ribbon worm. You squeeze the ribbon worm. The ribbon worm is severely wounded. You constrict the ribbon worm. The ribbon worm bites you! You hit the ribbon worm. You kill the ribbon worm! You hit Terence but do no damage. You grab Terence. You squeeze Terence. Terence is moderately wounded. You constrict Terence, but do no damage. You hit Terence but do no damage. You squeeze Terence, but do no damage. Terence is moderately wounded. You constrict Terence. Terence hits you with a +1 flail of draining. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. You squeeze Terence, but do no damage. Terence is heavily wounded. You constrict Terence. Terence hits you with a +1 flail of draining. You die... Terence says, "Finally, peace and quiet." ...........# ....)......# ....>......# ...........# ### ........<..# #.. ...........# #.# ######...#.# #.# ######...#.####.##########. ................@@rg....... ..†.......#####.####....$## .......|.......... '.....# ###...###.....##.## .....# #...# #.....# .# .#w### #...# #.....# .# .#.# #...# #.....# .. .. . #...# #.....+ .. .. .@ #...# #.....# You could see Terence, a quokka and a hobgoblin. Vanquished Creatures A ribbon worm (D:2) A dart slug (D:1) 2 endoplasms (D:1) 2 giant cockroaches 2 hobgoblins (D:1) 2 jackals (D:2) A quokka (D:1) 4 ball pythons 3 bats A frilled lizard (D:1) A goblin (D:2) 2 kobolds 7 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charun the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 119 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 660 | D:2 | Reached XP level 3. HP: 18/21 MP: 6/6 661 | D:2 | Noticed Terence 679 | D:2 | HP: 1/20 [Terence/+1 flail of draining (2)] 680 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_rooms D:2: layout_basic, chequers_ecumenical_altar_simple, uniq_terence Action || total ---------------------------++------- Melee: Dagger || 52 Tentacles || 16 Constrict || 15 Stab: Sleeping || 8 Armour: Skin || 20 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 675 | 658 | 17 | 0 | 495 | 2 | 337.5 | Dungeon | 675 | 658 | 17 | 0 | 495 | 2 | 337.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 589 daAuts D:2: 86 daAuts