Dungeon Crawl Stone Soup version 0.34-a0-131-gfbfeffa082 (webtiles) character file. Game seed: 13714192127960073840 2 Charun the Sneak (level 1, 0/11 HPs) Began as an Octopode Enchanter on June 9, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (23 turns). Charun the Sneak (Octopode Enchanter) Turns: 23, Time: 00:00:15 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 40% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . c - ring of wizardry rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Jewellery c - a ring of wizardry (worn) Scrolls d - a scroll of silence {unknown} Potions b - 2 potions of invisibility Skills: + Level 1.0 Short Blades + Level 2.0 Dodging + Level 4.0 Stealth + Level 2.0 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 6% 2 Confusing Touch Hex 12% N/A 7% 3 Tukima's Dance Hex 12% N/A 7% 3 Dazzling Flash Hex/Fire 12% N/A 12% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a tubular garnet ring, 15 gold pieces and a scroll labelled ZOTUMAISTU. Found a staircase leading out of the dungeon. Found a scroll labelled QIODGH RIXKEUL. c - a ring of wizardry c - a ring of wizardry (worn) Okay, then. Found two stone staircases leading down. d - a scroll labelled QIODGH RIXKEUL Found a hand axe. An endoplasm comes into view. You see here a metallic ruby potion. An endoplasm is nearby! An endoplasm is nearby! There is a stone staircase leading down here. A quokka and 2 jackals come into view. The helpless endoplasm fails to defend itself. You puncture the endoplasm! You kill the endoplasm! You hit the quokka. You grab the quokka. The quokka is heavily wounded. You constrict the quokka. The quokka bites you. The quokka barely misses you. You hit the quokka but do no damage. You squeeze the quokka. You kill the quokka! The jackal barks! A jackal comes into view. The jackal barks! x2 There are monsters nearby! A jackal comes into view. The jackal moves out of view. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal barks! You hit the jackal but do no damage. Your grab misses the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * A ball python comes into view. The jackal closely misses you. The jackal bites you. You die... #.#.# #.# ...... ...... .# #.#.#.#.#.#. .S.h.........# #.#.#.#.#.#.# ....h......# .. .#.#.#h#.#.#.# ..... #.....h@.....# ..$... #####^.......# ......##########.###### #...................... #..........>>.....#...# ###..#.....!.####### .# .............### ................. ##.#####.#####.### You could see 4 jackals and a ball python (wandering). Vanquished Creatures An endoplasm (D:1) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charun the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 23 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_rooms, hex_large, minmay_misc_feat_rugged Action || total ---------------------------++------- Melee: Dagger || 4 Constrict || 1 Tentacles || 1 Stab: Sleeping || 1 Armour: Skin || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 22 | 0 | 0 | 4 | 1 | 22.0 | Dungeon | 22 | 22 | 0 | 0 | 4 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 22 daAuts