Dungeon Crawl Stone Soup version 0.34-a0-159-g22e6b53a17 (webtiles) character file. Game seed: 14664607652346127989 8 Charun the Sneak (level 2, 0/17 HPs) Began as an Octopode Enchanter on June 18, 2025. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:16 (97 turns). Charun the Sneak (Octopode Enchanter) Turns: 97, Time: 00:00:16 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 8% Magic: 5/5 EV: 12 Int: 17 God: Gold: 14 SH: 0 Dex: 12 Spells: 5/5 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Scrolls c - a scroll of fear {unknown} Potions b - 2 potions of invisibility Skills: + Level 1.2 Short Blades + Level 2.1 Dodging + Level 4.2 Stealth + Level 2.1 Spellcasting + Level 3.1 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 14% N/A 16% 2 Confusing Touch Hex 12% N/A 16% 3 Tukima's Dance Hex 12% N/A 16% 3 Dazzling Flash Hex/Fire 14% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The quokka bites you. The jackal misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is moderately wounded. The quokka barely misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal barely misses you. The quokka bites you. The jackal closely misses you. The jackal completely misses you. The quokka barely misses you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You grab the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! The quokka closely misses you. The jackal closely misses you. You have reached level 2! You barely miss the jackal. Your grab misses the jackal. The quokka bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The quokka misses you. You hit the quokka but do no damage. Your grab misses the quokka. The jackal misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. You barely miss the quokka. You grab the quokka. You constrict the quokka. The quokka barely misses you. The jackal completely misses you. You hit the quokka. The quokka is severely wounded. You constrict the quokka. You kill the quokka! The jackal misses you. You barely miss the jackal. Your grab misses the jackal. The jackal bites you but does no damage. You hit the jackal but do no damage. Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you. You die... #.#...# #.#...# #.....# ###...# ########.#### #...........# #$..........# #......h....# #......@....# #......†[...... #.............# #...?.......... #...........#.. #...........# . #########.#.# .#.# You could see a jackal. Vanquished Creatures A giant cockroach (D:2) 3 jackals (D:2) A quokka (D:2) A ball python (D:1) A bat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charun the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 73 | D:1 | You fall into a shaft and drop 1 floor! 92 | D:2 | Reached XP level 2. HP: 6/17 MP: 5/5 97 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_arch_garden Action || total ---------------------------++------- Melee: Dagger || 19 Constrict || 4 Stab: Sleeping || 1 Armour: Skin || 12 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 95 | 95 | 0 | 0 | 51 | 2 | 47.5 | Dungeon | 95 | 95 | 0 | 0 | 51 | 2 | 47.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 72 daAuts D:2: 23 daAuts