Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 16454922515199644580 564 Charun the Sneak (level 7, -10/45 HPs) Began as an Octopode Enchanter on June 25, 2025. Mangled by a gnoll ... wielding a +0 halberd ... led by a gnoll bouda (14 damage) ... on level 4 of the Dungeon. The game lasted 00:12:47 (2932 turns). Charun the Sneak (Octopode Enchanter) Turns: 2932, Time: 00:12:47 Health: -10/45 AC: 1 Str: 7 XL: 7 Next: 32% Magic: 2/11 EV: 6 Int: 18 God: Gold: 201 SH: 0 Dex: 14 Spells: 4/12 levels left rFire . . . s - +2 dagger "Ogys" {holy, Will+} rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth ++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: held, invisible A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 201 gold pieces. Inventory: Hand Weapons a - a +1 dagger s - the +2 dagger "Ogys" (weapon) {holy, Will+} (You found it on level 3 of the Dungeon) Will+: It increases your willpower. Missiles u - 14 boomerangs (quivered) Jewellery n - a ring of fire Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of blinking {unknown} g - a scroll of torment {unknown} h - 9 scrolls of identify {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of acquirement {unknown} m - a scroll of enchant armour {unknown} o - a scroll of amnesia {unknown} p - a scroll of butterflies {unknown} q - a scroll of vulnerability {unknown} r - a scroll of fear {unknown} Potions b - a potion of invisibility d - a potion of mutation {unknown} f - a potion of resistance {unknown} k - a potion of curing {unknown} l - a potion of haste {unknown} t - a potion of berserk rage {unknown} Skills: + Level 2.5 Fighting + Level 2.9 Short Blades + Level 3.4 Dodging + Level 5.8 Stealth + Level 3.2 Spellcasting + Level 4.1 Hexes + Level 2.2 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 28% N/A 6% 2 b - Confusing Touch Hex 17% N/A 9% 3 c - Tukima's Dance Hex 17% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 20% N/A 21% 3 Grave Claw Necr 4% 2d7 24% 2 Animate Dead Necr 2% N/A 85% 4 Borgnjor's Vile Clutch Necr/Erth 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Zin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Your tentacles begin to glow red. A gnoll comes into view. It is wielding a +0 club. The gnoll closely misses you. Casting: Confusing Touch (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the gnoll but do no damage. The gnoll appears confused. You grab the gnoll. The gnoll is lightly wounded. You constrict the gnoll. The gnoll hits you from afar with a +0 halberd! You hit the gnoll. You grab the gnoll. The gnoll is moderately wounded. You constrict the gnoll. x2; The gnoll hits you with a +0 club! The gnoll struggles to escape constriction. You hit the gnoll. You squeeze the gnoll. You kill the gnoll! You constrict the gnoll. The gnoll hits you from afar with a +0 halberd. The gnoll struggles to escape constriction. You hit the gnoll. You kill the gnoll! The gnoll throws a stone. The stone hits you. A gnoll comes into view. It is wielding a +0 flail and quivering a throwing net. Things that are here: a +0 club; a +0 whip; a gnoll corpse You hit the gnoll. You grab the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll barely misses you. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You release your grip on the gnoll. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * You see here a throwing net. You fade into invisibility! The gnoll hits you with a +0 halberd! You die... ......................######..### ....>..................# #....### ...#.............÷<....# #....#.. .......................###....... .#............#........##.....#.. .#...........##.....#........#..# ##..^.......####.[####..#.......# ...........###..j)########....... ......[...###...@j...# #.....##.. ##......####..###.....##.. #....### #...÷..#..####. ##...######..........# .. #