Dungeon Crawl Stone Soup version 0.34-a0-362-gf73b091665 (webtiles) character file. Game seed: 10086678082146015196 55 Charun the Sneak (level 3, -3/21 HPs) Began as an Octopode Enchanter on July 13, 2025. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:03 (978 turns). Charun the Sneak (Octopode Enchanter) Turns: 978, Time: 00:02:03 Health: -3/21 AC: 1 Str: 7 XL: 3 Next: 93% Magic: 6/6 EV: 12 Int: 17 God: Gold: 27 SH: 0 Dex: 14 Spells: 1/6 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles g - 2 boomerangs (quivered) Jewellery j - an amulet of regeneration Scrolls c - 2 scrolls of immolation {unknown} d - 4 scrolls of identify {unknown} f - a scroll of teleportation {unknown} i - 4 scrolls of vulnerability {unknown} k - a scroll of enchant armour {unknown} Potions b - 2 potions of invisibility e - 3 potions of curing {unknown} h - 3 potions of might {unknown} Skills: + Level 1.8 Short Blades + Level 2.5 Dodging + Level 4.6 Stealth + Level 2.4 Spellcasting + Level 3.3 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 14% N/A 14% 2 b - Confusing Touch Hex 13% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 19% 1 Tukima's Dance Hex 13% N/A 14% 3 Gloom Hex/Necr 14% N/A 28% 3 Lee's Rapid Deconstruct Erth 1% 3d4* 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found 4 gold pieces. A gnoll is nearby! 2 gnolls come into view. The gnoll shouts! x3 You see here 4 gold pieces. You hit the gnoll but do no damage. You grab the gnoll. You constrict the gnoll. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. You squeeze the gnoll, but do no damage. The gnoll is moderately wounded. You constrict the gnoll. You lose your grip on the gnoll. You hit the gnoll. You grab the gnoll. The gnoll is lightly wounded. You constrict the gnoll. You hit the gnoll. Your grab misses the gnoll. The gnoll is heavily wounded. You constrict the gnoll. You hit the gnoll. You kill the gnoll! The gnoll closely misses you. You closely miss the gnoll. Your grab misses the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. You grab the gnoll. You squeeze the gnoll, but do no damage. The gnoll is moderately wounded. You constrict the gnoll. The gnoll barely misses you. The gnoll closely misses you. You closely miss the gnoll. You grab the gnoll. The gnoll is heavily wounded. You constrict the gnoll. x2; The gnoll barely misses you. The gnoll closely misses you. You hit the gnoll but do no damage. You squeeze the gnoll. You kill the gnoll! You constrict the gnoll. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #.#######......#.## #.# #<#.##.# .. #.# #...# .### #.## .......#.. ...# #.#...###.# .#.# #.#........ .#.## #. .#..##.# .#..# #. .#...)j# ###.## #. .##.#.@# #.#..### #....# #.##...#### ##...# ...###....#####.<# .#......)..†.....# ...###....#####.## #.##...#### ..# #.#..### ..## ###.# .. You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) 4 dart slugs A ribbon worm (D:2) 3 endoplasms (D:2) A giant cockroach (D:1) 3 hobgoblins 2 jackals (D:1) A quokka (D:2) 3 ball pythons 4 bats 3 frilled lizards (D:1) 3 kobolds 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Charun the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 204 | D:1 | Reached XP level 2. HP: 13/17 MP: 5/5 711 | D:2 | Reached XP level 3. HP: 16/21 MP: 6/6 719 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 723 | D:2 | Learned a level 3 spell: Confusing Touch 978 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_ring D:2: minmay_general_purpose_star, layout_basic, chequers_decorated_corner Action || total ---------------------------++------- Melee: Dagger || 59 Constrict || 20 Tentacles || 16 Stab: Sleeping || 12 Armour: Skin || 33 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 973 | 971 | 2 | 0 | 750 | 2 | 486.5 | Dungeon | 973 | 971 | 2 | 0 | 750 | 2 | 486.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 596 daAuts D:2: 377 daAuts