Chic Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 2, D:1) a stone (1, 4, D:1) 2 stones (1, 6, D:1) a stone (5, -29, D:1) a stone (5, -28, D:1) 3 stones (5, -27, D:1) a stone (5, -26, D:1) a stone (5, -25, D:1) 3 stones (6, -29, D:1) 3 stones (6, -28, D:1) 4 stones (6, -27, D:1) 2 stones (6, -26, D:1) 4 stones (7, -31, D:1) a stone (7, -30, D:1) a stone (7, -29, D:1) a stone (7, -26, D:1) 4 stones (7, -23, D:1) a stone (8, -31, D:1) a stone (8, -29, D:1) a stone (8, -28, D:1) 2 stones (8, -27, D:1) 4 stones (8, -26, D:1) 4 stones (8, -23, D:1) a stone (9, -29, D:1) a stone (9, -28, D:1) a stone (9, -25, D:1) a stone (17, -17, D:1) 2 stones (18, -2, D:1) 19 sling bullets (22, -16, D:1) a +0 club (23, -15, D:1) a +0 spear (36, -32, D:1) a +0 hunting sling (37, -12, D:1) a +0 club (42, -7, D:1) a +0 ring mail (44, -14, D:1) a stone (46, -24, D:1) 12 stones (47, -44, D:1) 28 stones (50, -24, D:1) a +0 club (52, -30, D:1) 20 sling bullets (57, -9, D:1) a +2 dagger of electrocution (58, -26, D:1) 25 stones (58, -20, D:1) a +0 dagger Level 2 of the Dungeon (0, 10, D:2) a cursed +0 ring mail (18, 9, D:2) 13 stones (25, 18, D:2) a +0 falchion (30, 0, D:2) a cursed -3 club a +0 hunting sling 22 stones (31, 20, D:2) 23 stones (32, 19, D:2) a +0 short sword (34, -4, D:2) 18 stones (34, 2, D:2) 8 stones (38, 0, D:2) a +0 hunting sling 24 stones (40, 0, D:2) a +0 dagger (43, 9, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 spear (3, -1, D:3) a +0 mace (7, -28, D:3) a cursed -2 dagger a +0 hunting sling 8 sling bullets (8, -33, D:3) a +0 club 3 stones (10, -32, D:3) a stone (18, 2, D:3) a +0 dagger (30, 12, D:3) a +0 robe (34, -13, D:3) 25 stones Level 4 of the Dungeon (0, 0, D:4) the +7 rapier "Ystroappo" {flame, rF- rC+++ rN+++ Dex-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-3). It makes you vulnerable to fire. It renders you almost immune to cold. It renders you almost immune to negative energy. (8, 3, D:4) a +0 robe (16, -3, D:4) a scroll of immolation (33, 16, D:4) a +0 scythe (44, 15, D:4) a +0 club (53, 3, D:4) a cursed -1 quarterstaff (63, -26, D:4) a cursed -2 flail a +0 robe Level 5 of the Dungeon (0, 0, D:5) a book of Changes (1, 8, D:5) a +0 buckler (3, 22, D:5) a +0 scale mail (4, -12, D:5) a +0 club (4, 14, D:5) a +0 pair of boots (14, 13, D:5) a +0 flail (20, 18, D:5) a +0 whip (25, 14, D:5) a +0 robe (36, 2, D:5) 7 sling bullets (45, 22, D:5) a +0 hunting sling (54, 14, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) 10 gold pieces (1, -3, D:6) a ration (4, -2, D:6) a worker ant corpse (still there?) a jackal corpse (still there?) (9, 0, D:6) 21 gold pieces