ChinnyChinChin Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (9, -37, D:1) 3 poisoned darts (14, -8, D:1) a +0 whip (38, -39, D:1) 2 poisoned darts (41, -3, D:1) 3 stones (48, 2, D:1) a +0 leather armour (53, -42, D:1) a +0 spear (56, -31, D:1) a +0 club (56, -26, D:1) a +0 scale mail (64, -28, D:1) a +0 robe Level 2 of the Dungeon [Shop] Mideot's Armour Emporium a +0 plate armour (299 gold) a +0 leather armour (26 gold) a +0 chain mail (58 gold) the +1 robe "Jooxy" {Str+2 Slay+2} (328 gold) Str: It affects your strength (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). a +0 chain mail (58 gold) a +7 plate armour of ponderousness (455 gold) a +0 pair of gloves (58 gold) [Shop] Heitaile's Weapon Emporium the +8 Wrath of Trog {antimagic, *Rage Rampage} (960 gold) It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. the +6 dagger of Wounding {drain, Int+3} (562 gold) Int: It affects your intelligence (+3). the +11 great sword "Tapneg" {flame, Int+5} (1010 gold) Int: It affects your intelligence (+5). a +0 whip (30 gold) a +2 dagger of venom (172 gold) a +0 dire flail (48 gold) a +2 glaive of flaming (284 gold) the +8 rapier of Pugheidd {pain, Int+6 Stlth+} (868 gold) Int: It affects your intelligence (+6). Stlth: It makes you more stealthy. Trog disapproves of the use of such an item. a +0 falchion (36 gold) [Shop] Cito's Antique Weapon Boutique a +0 club (18 gold) a +0 mace (54 gold) a +1 flail of holy wrath (239 gold) a +0 dagger (36 gold) a +0 dagger (36 gold) a +3 scimitar of flaming (435 gold) a +0 trident (63 gold) a +1 whip of venom (180 gold) a +0 dagger (36 gold) a +0 rapier (72 gold) a +0 quarterstaff (72 gold) a +0 longbow of draining (246 gold) (36, -9, D:2) a +0 dagger (42, 22, D:2) a +0 club (47, -5, D:2) 2 stones (52, 14, D:2) a +0 dagger (60, 13, D:2) a +0 whip Level 3 of the Dungeon (7, -20, D:3) 6 stones (15, -17, D:3) a +0 club (16, -17, D:3) a +0 club (32, -14, D:3) a +0 quarterstaff (38, 4, D:3) a +0 club (44, -3, D:3) a +0 club (49, -16, D:3) a +0 mace (52, -30, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 vampiric dagger a +0 robe an orc corpse (skeletalised by now) (2, -3, D:4) a +0 chain mail (3, 0, D:4) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (3, 12, D:4) 6 stones (4, 26, D:4) a +0 scythe a +0 robe (9, 10, D:4) a +0 rapier a +0 leather armour (10, 14, D:4) an adder skeleton (13, 27, D:4) 12 gold pieces (14, -2, D:4) a +0 short sword (17, 11, D:4) a +0 spear a gnoll corpse (17, 12, D:4) a +0 flail a gnoll corpse (17, 16, D:4) a +0 giant club (18, 11, D:4) a +0 club (27, 4, D:4) a +0 dagger an orc corpse (28, 27, D:4) 6 stones (29, 16, D:4) a +0 whip an orc corpse (29, 18, D:4) a +0 flail (32, 26, D:4) a +0 scale mail (41, 28, D:4) a +0 helmet (42, 31, D:4) a potion of might (45, 27, D:4) the +4 mace "Hellblazer" {vamp, Contam rPois Str+4 SInv} Str: It affects your strength (+4). rPois: It protects you from poison. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. (unseen) (45, 30, D:4) a hobgoblin corpse