Dungeon Crawl Stone Soup version 0.31-a0-4-gefa6de2 (webtiles) character file. Game seed: 4904246239848771825 7 ChinnyChinChin the Magician (level 2, -3/22 HPs) Began as a Djinni Necromancer on May 4, 2023. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:09 (201 turns). ChinnyChinChin the Magician (Djinni Necromancer) Turns: 201, Time: 00:02:09 Health: -3/22 AC: 2 Str: 7 XL: 2 Next: 5% Gold: 34 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fear {unknown} Potions c - a potion of might {unknown} d - a potion of mutation {unknown} e - a potion of flight {unknown} Skills: + Level 0.5 Fighting + Level 0.3 Staves + Level 2.4 Dodging - Level 1.5 Stealth + Level 0.5 Shields - Level 3.2 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 52% 1d6 4% 1 b - Vampiric Draining Necr 13% 2d6 14% 3 c - Animate Dead Necr 13% N/A 43% 4 d - Agony Necr 13% N/A 78% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your bat skeleton hits the ball python. x2 The ball python dies! Your bat skeleton closely misses the kobold. x2 Your bat skeleton barely misses the kobold. The kobold hits your bat skeleton with a +0 dagger. Your bat skeleton is destroyed! Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (chance to affect: 83%) The kobold barely resists. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (chance to affect: 83%) The kobold barely resists. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The kobold attacks as you move away! The kobold closely misses you. The kobold attacks as you move away! The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The kobold attacks as you move away! The kobold closely misses you. The kobold attacks as you move away! The kobold misses you. The kobold attacks as you move away! The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The kobold attacks as you move away! The kobold hits you but does no damage. The kobold attacks as you move away! The kobold barely misses you. The kobold attacks as you move away! The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * A kobold comes into view. It is wielding a +0 short sword. The kobold attacks as you move away! The kobold closely misses you. The kobold attacks as you move away! The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The kobold attacks as you move away! The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The quokka attacks as you move away! The quokka bites you. You die... ....# #....# ....# #.......# #....# ....# #.......# #....# ....# #.......# #....# ....# #.....K.########....# ....# #.......#...........# ....# #.......#..........># ...######......K...(.......# ..###.......J..r@.........## ......####...###.........## ......# ##..## #.........# ......# #...# #........## ......###...# #........# ......##....# #.......## ......#..#..# #.##.#..# ......#.##..####.......# #####...##.............# You could see an endoplasm, a quokka and 2 kobolds. Vanquished Creatures A goblin (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) 2 ball pythons (D:1) 2 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChinnyChinChin the Djinni Necromancer began the quest for | the Orb. 0 | D:1 | ChinnyChinChin set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 168 | D:1 | Reached XP level 2. HP: 9/22 MP: 0/0 201 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Necrotise || 14 Armour: Robe || 10 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 201 | 201 | 0 | 0 | 102 | 1 | 201.0 | Dungeon | 201 | 201 | 0 | 0 | 102 | 1 | 201.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 201 daAuts