ChinnyChinChin Level 1 of the Dungeon (0, 0, D:1) a +0 mace (7, -1, D:1) a +0 dagger (12, 27, D:1) a +0 dagger (14, 30, D:1) a +0 dagger (24, 29, D:1) a +0 leather armour (31, 14, D:1) a stone (31, 27, D:1) a +0 robe (33, 26, D:1) 5 stones (35, 11, D:1) a +0 dagger (39, 26, D:1) a +1 dagger of speed 2 stones (39, 28, D:1) 8 stones (45, 35, D:1) a +0 club 2 stones (56, 14, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, 26, D:2) a +0 whip (6, -13, D:2) a +0 rapier (15, -3, D:2) a +0 chain mail (16, 2, D:2) a +0 dagger (30, 9, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 45, D:3) a +0 quarterstaff (1, 44, D:3) a +0 club (2, 49, D:3) a +0 mace (2, 50, D:3) a +0 morningstar (16, 11, D:3) a +0 dagger a +0 dagger (17, 11, D:3) a +0 short sword a +0 animal skin a +0 helmet a +0 dagger a +0 club a +0 club (18, 11, D:3) a +1 dagger of flaming a +0 club a +0 dagger (19, 11, D:3) a +0 club (21, 33, D:3) a +0 chain mail (22, 34, D:3) a +0 leather armour (25, 34, D:3) 2 scrolls of vulnerability (27, 18, D:3) a +0 club (28, 14, D:3) a +0 ring mail (34, 22, D:3) a +0 robe (36, 26, D:3) 4 poisoned darts (39, 12, D:3) the +5 short sword "Xotziqih" {flame, Str+2} Str: It affects your strength (+2). (44, 11, D:3) a +0 dagger 6 poisoned darts (46, 13, D:3) a +0 pair of boots Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (0, 2, D:4) a +0 dagger 3 boomerangs a +0 leather armour a +1 dagger of venom (1, 2, D:4) a +0 war axe a +0 leather armour a +2 whip of electrocution (1, 3, D:4) a +0 war axe a +0 ring mail (2, -5, D:4) a +0 spear (2, 17, D:4) 5 stones (3, 3, D:4) a +0 ring mail (5, 9, D:4) a +0 short sword a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, 26, D:4) a +0 ring mail (6, -12, D:4) a +0 short sword (6, 13, D:4) a +0 whip 3 stones a kobold corpse (skeletalised by now) (12, -17, D:4) a +0 rapier (13, 18, D:4) a +0 flail (16, -1, D:4) a +0 hand axe (16, 14, D:4) an iguana corpse (17, 13, D:4) a +0 short sword (19, 13, D:4) a +0 dagger 2 boomerangs a +0 flail (21, 18, D:4) a +0 leather armour (33, 1, D:4) a +0 dagger (38, 9, D:4) a +0 club a +1 ring mail of poison resistance (45, 2, D:4) a +0 whip (50, 5, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a worm corpse a water moccasin corpse (5, -22, D:5) a scroll of teleportation (5, -21, D:5) 14 gold pieces (9, -10, D:5) 7 stones (10, -21, D:5) the +7 battleaxe of the Dwarven Hall {freeze, Contam *Noise rC+++ Stlth+} rC: It renders you almost immune to cold. *Noise: It may make noises in combat. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy.