Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 17030328473671213557 1 ChinnyChinChin the Vexing (level 1, 0/13 HPs) Began as an Octopode Hexslinger on May 21, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (25 turns). ChinnyChinChin the Vexing (Octopode Hexslinger) Turns: 25, Time: 00:00:43 Health: 0/13 AC: 1 Str: 9 XL: 1 Next: 20% Magic: 2/2 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling Scrolls b - a scroll of poison Skills: + Level 1.0 Fighting + Level 2.0 Ranged Weapons + Level 2.0 Dodging + Level 0.0 Unarmed Combat + Level 1.0 Spellcasting + Level 3.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 36% 3 Portal Projectile Hex/Tloc 10% N/A 36% 3 Cause Fear Hex 4% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal barks! You shoot a sling bullet. The sling bullet hits the jackal. The jackal is moderately wounded. The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. The jackal closely misses you. The jackal misses you. The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal closely misses you. The jackal bites you. The jackal barely misses you. The jackal closely misses you. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal barely misses you. The jackal bites you. The jackal closely misses you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet completely misses the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You are now empty-tentacled. The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal closely misses you. The jackal bites you. You die... #. #. # #. .# #. #####.### #.###....... #.#.+.....# ######h#.#.....# .:....h@.......# ##########.##.... .≈≈≈≈≈...'.# . #####..##.# ♣P