Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 9887182567092946055 15 Cil9001 the Charlatan (level 2, -1/20 HPs) Began as a Gnoll Wanderer on Sept 25, 2025. Slain by a rat (3 damage) ... on level 1 of the Dungeon. The game lasted 00:03:02 (447 turns). Cil9001 the Charlatan (Gnoll Wanderer) Turns: 447, Time: 00:03:03 Health: -1/20 AC: 5 Str: 9 XL: 2 Next: 50% Magic: 5/5 EV: 10 Int: 12 God: Gold: 20 SH: 4 Dex: 12 Spells: 2/6 levels left rFire . . . a - +0 dagger rCold . . . e - +0 buckler {AC+3} rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -10) A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) e - a +0 buckler of protection (worn) Scrolls f - a scroll of identify {unknown} Potions c - a potion of lignification g - a potion of mutation {unknown} Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 2.5 Throwing + Level 0.4 Armour + Level 0.4 Dodging + Level 2.2 Stealth + Level 4.5 Shields + Level 0.4 Unarmed Combat + Level 2.7 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 2.0 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 2.5 Invocations + Level 6.5 Evocations + Level 0.3 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 4% N/A 45% 2 b - Grave Claw Necr 12% 2d7 24% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 6% N/A 24% 2 Magic Dart Conj 8% 1d3 32% 1 Call Imp Summ 4% N/A 45% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the rat. You feel sick. The goblin closely misses you. You block the rat's attack. You block the endoplasm's attack. Aiming: Polymorph Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (will become a quokka, a ball python, or a hobgoblin, chance to affect: 79%) The rat barely resists. You feel sick. The goblin hits you but does no damage. The endoplasm hits you but does no damage. The rat closely misses you. Aiming: Polymorph Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (will become a dart slug, a jackal, or an orc, chance to affect: 79%) The endoplasm evaporates and reforms as a dart slug! You feel sick. You block the rat's attack. The goblin hits you but does no damage. You are lethally poisoned! Aiming: Polymorph Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +2 dagger of venom (will become a gnoll, a frilled lizard, or a howler monkey, chance to affect: 79%) The goblin barely resists. The now-empty wand crumbles to dust. * * * LOW HITPOINT WARNING * * * You feel very sick. The rat bites you. You die... ♣♣.#.###....## #.### ♣♣P...####### ##♣.♣.♣#♣.# ..#.....# #.........# ..#......# #####.♣.♣.♣#♣## ###....#..# #...........# #....##..########.##......#..# #.♣.♣♣ #.#...........##.####.). ##♣P. ♣.#.###.###..###.# ### ♣♣♣P ♣.. #?[@$%#..# #.# ♣.#.##wrg##..# #.# ...#.....#.## #.# #.#######.# #)# ##.........# #.# #..........# #.# ....##.####### ##.# # #.....#####..# #####.....†.######## You could see a dart slug, a goblin and a rat. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 3 quokkas (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) 4 kobolds (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cil9001 the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Cil9001 set off with the following items: a +0 dagger, a | wand of polymorph (5), a potion of lignification, a +0 | robe, a +0 buckler of protection; and the following spells | available to memorise: Grave Claw, Sublimation of Blood. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 200 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 238 | D:1 | Learned a level 2 spell: Blink 242 | D:1 | Learned a level 2 spell: Grave Claw 254 | D:1 | a bat changed into a wyvern 254 | D:1 | Noticed a wyvern 255 | D:1 | a wyvern changed into a bat 447 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_clump_small, infiniplex_forest_clump_long, infiniplex_forest_zigzag_1, infiniplex_forest_end_3, infiniplex_forest_clump_tiny, infiniplex_forest_zigzag_2, minmay_split_cup_large Skill XL: | 1 | ---------------+----+----- Necromancy | 2 | 2.0 Fighting | | 0.4 Short Blades | | 0.4 Long Blades | | 0.4 Axes | | 0.4 Maces & Flails | | 0.4 Polearms | | 0.4 Staves | | 0.4 Ranged Weapons | | 0.4 Throwing | | 2.5 Armour | | 0.4 Dodging | | 0.4 Stealth | | 2.2 Shields | | 4.5 Unarmed Combat | | 0.4 Spellcasting | | 2.7 Conjurations | | 0.2 Hexes | | 0.2 Summonings | | 0.2 Translocations | | 0.2 Forgecraft | | 0.2 Fire Magic | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Alchemy | | 0.2 Invocations | | 2.5 Evocations | | 6.5 Shapeshifting | | 0.3 Action || total ---------------------------++------- Melee: Dagger || 53 Bite || 7 Cast: Grave Claw || 1 Evoke: Wand || 5 Stab: Sleeping || 3 Armour: Robe || 39 Dodge: Dodged || 19 Block: Buckler || 16