Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 13450848301676090024 4 Cil9001 the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Sept 26, 2025. Slain by Sigmund ... wielding a +0 scythe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:49 (103 turns). Cil9001 the Conjurer (Octopode Conjurer) Turns: 103, Time: 00:00:50 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 60% Magic: 0/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -5) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Stone Arrow Conj/Erth 20% 3d8 21% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Rending Blade Conj/Frge 10% 2d6 54% 4 Lehudib's Crystal Spear Conj/Erth 5% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The goblin misses you. A goblin comes into view. It is wielding a +0 dagger. You tentacle-slap the goblin. You grab the goblin. You tentacle-slap the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The kobold throws a stone. The stone hits you. There is an escape hatch in the floor here. The kobold throws a stone. The stone hits you. You slide downwards. The hatch slams shut behind you. Found a stone staircase leading up. The helpless Sigmund fails to defend himself. You tentacle-slap Sigmund but do no damage. Your grab misses Sigmund. Sigmund misses you. You tentacle-slap Sigmund. Your grab misses Sigmund. Sigmund is lightly wounded. The adder hisses angrily. You hear a shout! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund gestures at you while chanting. The puff of flame misses you. The puff of flame hits the adder! The adder bites you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Sigmund hits you with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. #......# #...... #......# #......## .###.......#### ........#...... .###.....#..# ......@.S..# ..##..#@##....< #.#..# ### ....... .#....... ...#....### .. .....# # ##.#### #. You could see Sigmund and an adder. Vanquished Creatures An endoplasm (D:1) A quokka (D:1) A bat (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cil9001 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 99 | D:2 | Noticed Sigmund 103 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_12_columns, layout_basic, patterned_corridor D:2: layout_basic, grunt_ministairs_2, roderic_lattice_a, hangedman_abyss_or_decor_lesser_grid, st_stairs_9, uniq_natasha, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 8 Constrict || 1 Punch || 1 Cast: Magic Dart || 9 Stab: Sleeping || 1 Armour: Skin || 20 Dodge: Dodged || 19