Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Clover the Caller (Merfolk Summoner) Turns: 97, Time: 00:02:29 Health: 12/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 5 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll labelled OXERALIBIEFF Potions b - a potion of magic d - an emerald potion Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Eringya's Surprising Cr Summ 12% N/A 41% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, Clover the Merfolk Summoner. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Your legs become a tail as you enter the water. You open the door. There is an open door here. Found a scroll labelled OXERALIBIEFF. c - a scroll labelled OXERALIBIEFF You open the door. There is an open door here. Your legs become a tail as you enter the water. You open the door. There is an open door here. Found an emerald potion. d - an emerald potion Found a whip and 5 gold pieces. You see here a +0 whip. You now have 5 gold pieces. You see here a +0 whip. You see here a +0 whip. A rat comes into view. Found a robe. The rat squeaks loudly. You hear a shout! The rat bites you but does no damage. Okay, then. The rat bites you. A kobold comes into view. It is wielding a +0 whip. Found 3 stones. You see here a +0 robe. A rat is nearby! ..(...... ###......... .. .......#.. ............ .#............ .......# .... #.#####.###..#..... #....@r[.....#..... #######............ .................. ######............ ###.....#...... #.............. #.##......##### #.. ####...# #. #...###...### You can see a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Clover the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 Illustrated notes Action || total ---------------------------++------- Armour: Robe || 2