Condor99 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -2, D:1) a bat skeleton (10, -22, D:1) a +0 hand axe (13, 0, D:1) a +0 hand axe (16, -19, D:1) a hobgoblin skeleton (20, -24, D:1) a +0 spear (23, -3, D:1) a +0 club (24, -33, D:1) a +0 flail (25, -16, D:1) a +0 scale mail (26, -37, D:1) a +0 spear (27, -32, D:1) a rat corpse (skeletalised by now) (29, 5, D:1) a +0 robe (31, -5, D:1) a hobgoblin corpse (skeletalised by now) (32, -7, D:1) a +0 whip (43, -19, D:1) a +0 club (48, -10, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -6, D:2) a +0 dagger (14, -6, D:2) a +0 short sword a +0 whip a stone a kobold skeleton a kobold skeleton (24, 12, D:2) a +0 whip (25, -35, D:2) a +0 club (27, 14, D:2) a +0 whip a kobold skeleton (28, 4, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (30, 9, D:2) a +0 ring mail (31, -3, D:2) a parchment of Slow (38, 2, D:2) a +0 ring mail (43, -23, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (3, -1, D:3) a ball python skeleton (11, 19, D:3) a +0 robe (27, 35, D:3) a quokka skeleton (27, 36, D:3) an adder skeleton (28, 10, D:3) a +0 ring mail (28, 37, D:3) a +0 morningstar 2 boomerangs a +0 leather armour (28, 38, D:3) a +0 dagger a +0 robe (29, 37, D:3) a +0 dagger of draining a +0 leather armour an orc skeleton (31, 0, D:3) a quokka corpse (skeletalised by now) (33, 1, D:3) an adder corpse (skeletalised by now) (35, 36, D:3) a +0 club a kobold skeleton (36, 34, D:3) a bat skeleton (36, 49, D:3) a +0 dagger (42, 49, D:3) a bat corpse (skeletalised by now) (48, 19, D:3) a +0 helmet (51, 46, D:3) a bat skeleton (55, 20, D:3) a +0 long sword (55, 22, D:3) a frilled lizard skeleton (58, 46, D:3) the quill talisman of the Dice {Rampage rPois rN+ SInv} [quill talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, 30, D:4) a +0 rapier (6, 44, D:4) a jackal corpse (skeletalised by now) (7, 44, D:4) a jackal corpse (skeletalised by now) (10, -2, D:4) a +0 club (13, 26, D:4) an adder corpse (skeletalised by now) (15, -5, D:4) 3 poisoned darts (16, 40, D:4) a +0 ring mail (17, 23, D:4) a +0 trident an orc skeleton (21, 13, D:4) a +0 mace (22, 37, D:4) a +0 cloak (25, -5, D:4) a +0 hand axe (41, 13, D:4) a +0 club a goblin corpse (skeletalised by now) (44, 28, D:4) a hound skeleton (45, 26, D:4) a +0 dagger (48, 13, D:4) a +0 whip Level 5 of the Dungeon [Shop] Bevyerph's General Store the +1 orcbow of Fellucs {heavy, *Corrode rElec rC+ Dex+3} (440 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a ring of magical power (unknown) (260 gold) a condenser vane (520 gold) a +0 ring mail (52 gold) a +0 quarterstaff (65 gold) a potion of brilliance (52 gold) a potion of berserk rage (unknown) (65 gold) a +0 robe (11 gold) a staff of fire (unknown) (325 gold) [Shop] Sann's Book Shoppe a parchment of Blink (81 gold) a parchment of Slow (56 gold) a parchment of Poisonous Vapours (56 gold) a parchment of Dimensional Bullseye (182 gold) a parchment of Gell's Gavotte (350 gold) a parchment of Nazja's Percussive Tempering (257 gold) a parchment of Enfeeble (459 gold) a parchment of Summon Cactus Giant (350 gold) a parchment of Summon Ice Beast (123 gold) a parchment of Freezing Cloud (257 gold) a parchment of Petrify (182 gold) a parchment of Soul Splinter (56 gold) a parchment of Frozen Ramparts (123 gold) a parchment of Forge Lightning Spire (182 gold) [Shop] Toclibo's Distillery a potion of heal wounds (96 gold) a potion of haste (120 gold) a potion of berserk rage (unknown) (60 gold) 2 potions of resistance (unknown) (240 gold) a potion of lignification (36 gold) 2 potions of enlightenment (120 gold) (0, 0, D:5) 4 poisoned darts (0, 24, D:5) a ring of resist corrosion (2, 21, D:5) a parchment of Kinetic Grapnel (10, 18, D:5) a parchment of Hailstorm (11, 4, D:5) a +0 spectral dagger (17, -6, D:5) an adder corpse (skeletalised by now) (25, 12, D:5) a hound corpse (skeletalised by now) (28, 9, D:5) a +0 leather armour (29, -17, D:5) a parchment of Call Imp (29, 4, D:5) a +0 leather armour (30, 7, D:5) a hound corpse (skeletalised by now) (31, 6, D:5) a +0 giant spiked club (31, 16, D:5) a +0 whip an orc corpse (skeletalised by now) (34, 10, D:5) a water moccasin corpse (skeletalised by now) (39, -19, D:5) a +0 dagger a +0 robe (45, -13, D:5) a +0 great sword (48, 6, D:5) a +0 spear a gnoll skeleton (50, 7, D:5) a +0 flail a +0 whip a gnoll skeleton a gnoll skeleton (51, 7, D:5) a +0 club (55, -13, D:5) a parchment of Construct Spike Launcher Level 6 of the Dungeon (12, 2, D:6) a +0 club a throwing net a gnoll corpse (12, 3, D:6) a +0 flail a gnoll corpse (13, -3, D:6) a potion of resistance (14, 7, D:6) a +0 flail (15, 2, D:6) a +0 mace of holy wrath (unseen) the Ecumenical Temple