Condor99 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, -3, D:1) 2 atropa-tipped darts (7, -27, D:1) a +0 short sword a kobold skeleton (8, -5, D:1) a +0 robe (16, -29, D:1) a frilled lizard skeleton (16, 5, D:1) 6 poisoned darts (21, -27, D:1) a +0 club (25, -22, D:1) a +0 sling (25, -5, D:1) a +0 dagger 4 stones a kobold skeleton (27, -31, D:1) a +0 leather armour (28, -8, D:1) a +0 club a quokka skeleton a goblin skeleton (29, -17, D:1) a +0 flail (32, -26, D:1) a quokka corpse (skeletalised by now) (33, -21, D:1) a rat skeleton Level 2 of the Dungeon [Shop] Ymput's Jewellery Emporium a ring of protection from fire (unknown) (275 gold) the amulet of Enwydghuj {Chemistry Str+3 Stlth+} (507 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. the ring "Raur Vai" {Fly rC- MP+7 Dex+4} (446 gold) [ring of flight] Fly: It grants you flight. rC-: It makes you vulnerable to cold. MP+7: It affects your magic capacity (+7). Dex+4: It affects your dexterity (+4). an amulet of the acrobat (unknown) (330 gold) an amulet of the acrobat (unknown) (330 gold) a +6 ring of intelligence (unknown) (396 gold) a ring of see invisible (unknown) (165 gold) the amulet of Rages {Dissipate Int+3} (476 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Int+3: It affects your intelligence (+3). a quill talisman (110 gold) (2, -1, D:2) 7 gold pieces (2, 2, D:2) a potion of berserk rage (6, -3, D:2) a +0 trident a +0 leather armour (7, -3, D:2) a +0 dagger a +0 robe a +0 club a +0 leather armour (15, -35, D:2) a +0 leather armour