Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 8352046292140578924 21 Condor99 the Magician (level 2, 0/20 HPs) Began as a Gnoll Hedge Wizard on July 24, 2026. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (301 turns). Condor99 the Magician (Gnoll Hedge Wizard) Turns: 301, Time: 00:01:14 Health: 0/20 AC: 2 Str: 9 XL: 2 Next: 83% Magic: 1/10 EV: 2 Int: 13 God: Gold: 8 SH: 0 Dex: 11 Spells: 14/15 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of flight HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: flying, constricted A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery d - a ring of flight (worn) Potions g - a potion of magic d - a potion of ambrosia {unknown} f - a potion of curing {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 7.1 Spellcasting + Level 3.7 Conjurations + Level 0.4 Hexes + Level 2.0 Summonings + Level 2.0 Necromancy + Level 2.0 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.7 Invocations + Level 0.5 Evocations + Level 0.5 Shapeshifting You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 20% N/A 10% 2 Call Imp Summ 20% N/A 10% 2 Grave Claw Necr 20% 2d8 10% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. You closely miss the jackal. Your bite misses the jackal. The jackal bites you. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. The jackal barely misses you. You closely miss the jackal. You bite the jackal. The jackal is heavily wounded. The jackal barely misses you. x2; The ball python completely misses you. The ball python grabs you. The ball python constricts you. The jackal bites you. The jackal bites you but does no damage. You hit the jackal but do no damage. Your bite misses the jackal. The jackal is heavily wounded. The ball python bites you but does no damage. The ball python constricts you. The jackal bites you but does no damage. The jackal bites you. You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal is almost dead. The ball python barely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. x2 The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... ## .# ..........# .. ..........# # #. #..#......#... . #. ... ..#....... . #.##.## #.# #......... .†#.#.S.###.# #..#...... #.....#@h##.###..##..... ##...###h##.##.......... #..#..#hg......#..#..... ......†......###..#..... .#.###.......# ##.#>..)† .. #.....#.## #...###. # #..#..##.# #...# #. ...###..#.. #...# ## .....#....... #..#.. You could see 3 jackals, a hobgoblin and a ball python. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Condor99 the Gnoll Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 99 | D:1 | Reached XP level 2. HP: 19/20 MP: 1/10 301 | D:1 | HP: 1/20 [ball python (2)] 301 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_rooms, kennysheep_nondescript, minmay_strange_pillars Skill XL: | 1 | ---------------+----+----- Summonings | 2 | 2.0 Necromancy | 2 | 2.0 Translocations | 2 | 2.0 Fighting | | 0.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Ranged Weapons | | 0.5 Throwing | | 0.5 Armour | | 0.5 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 7.1 Conjurations | | 3.7 Hexes | | 0.4 Forgecraft | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Invocations | | 0.7 Evocations | | 0.5 Shapeshifting | | 0.5 Action || total ---------------------------++------- Attack: Normal || 16 Melee: Dagger || 16 Bite || 1 Cast: Magic Dart || 33 Armour: Robe || 29 Dodge: Dodged || 20