Condor99 Level 1 of the Dungeon (0, 0, D:1) a +0 sling (5, -15, D:1) a ball python skeleton (8, 8, D:1) a +0 club a goblin skeleton (17, -27, D:1) a scroll of identify (17, 8, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (19, -33, D:1) a +0 whip a kobold skeleton (32, 11, D:1) a hobgoblin corpse (skeletalised by now) (33, -29, D:1) a +0 ring mail (33, 15, D:1) a +0 ring mail (36, -15, D:1) a +0 dagger (38, -11, D:1) a +0 short sword (39, -15, D:1) a +0 short sword 5 stones (39, 7, D:1) a hobgoblin corpse (skeletalised by now) (47, -11, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Zaristu's Assorted Antiques a +0 dire flail (95 gold) a +0 war axe (66 gold) a tin of tremorstones (2/2) (760 gold) a scroll of enchant weapon (142 gold) a phantom mirror (760 gold) a scroll of identify (38 gold) a potion of berserk rage (95 gold) a +0 hand axe (57 gold) (0, 0, D:2) a +0 pair of gloves (1, -1, D:2) a +0 chain mail a +0 buckler a +0 scale mail (3, -17, D:2) a ball python corpse (skeletalised by now) (6, -6, D:2) a bat skeleton (8, -8, D:2) a frilled lizard skeleton (13, -5, D:2) a bat corpse (skeletalised by now) (13, 6, D:2) a quokka corpse (skeletalised by now) (15, -26, D:2) a hobgoblin corpse (skeletalised by now) (16, -13, D:2) a +0 sling (17, -13, D:2) a +0 dagger (23, -17, D:2) a hobgoblin skeleton (34, -7, D:2) a +0 whip (34, -2, D:2) a +0 leather armour (39, -19, D:2) a +0 dagger a goblin skeleton (45, -3, D:2) a +0 club a goblin corpse (skeletalised by now) (45, -2, D:2) a +0 short sword a kobold corpse (skeletalised by now) (49, -23, D:2) a +0 ring mail Level 3 of the Dungeon (3, 5, D:3) a +0 pair of gloves (5, -22, D:3) a +0 short sword a kobold skeleton (6, -19, D:3) a +0 trident (6, 14, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, 9, D:3) a parchment of Ozocubu's Armour (10, -21, D:3) a parchment of Forge Lightning Spire (25, -21, D:3) a +0 club a goblin corpse (skeletalised by now) (25, -20, D:3) a rat corpse (skeletalised by now) (30, 9, D:3) a jackal corpse (skeletalised by now) (31, 20, D:3) a bat skeleton (32, 9, D:3) a jackal corpse (skeletalised by now) (39, 14, D:3) a +0 chain mail (40, 18, D:3) a frilled lizard corpse (skeletalised by now) (49, -11, D:3) a +0 club (54, -1, D:3) a potion of moonshine (54, 1, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (54, 3, D:3) 2 potions of resistance (56, 0, D:3) a scroll of identify (56, 2, D:3) a scroll of amnesia (62, -1, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) 4 stones a +0 club a kobold corpse (skeletalised by now) (1, -29, D:4) a potion of heal wounds (1, 1, D:4) an iguana corpse (skeletalised by now) (4, -10, D:4) a scroll of summoning (6, 5, D:4) a +0 club (8, 6, D:4) a +0 sling (11, -10, D:4) a +0 spear (13, -10, D:4) a jackal corpse (14, -8, D:4) a +0 flail (still there?) a +1 flail of protection (still there?) an orc corpse (still there?) (15, -7, D:4) a +0 whip a +0 chain mail an orc corpse (15, 22, D:4) 14 gold pieces (19, 15, D:4) a +0 club a goblin corpse (skeletalised by now) (21, -7, D:4) a +0 scimitar (22, -7, D:4) a +0 flail a gnoll corpse (skeletalised by now) (26, -34, D:4) a jackal corpse a jackal corpse (26, -33, D:4) a hound corpse (26, -8, D:4) a jackal corpse (skeletalised by now) (26, -7, D:4) a +0 flail (26, 6, D:4) a +0 falchion a +0 leather armour (26, 8, D:4) an adder corpse (skeletalised by now) (27, -34, D:4) a howler monkey corpse (27, -33, D:4) a jackal corpse (27, -8, D:4) a jackal corpse (skeletalised by now) (29, 19, D:4) a +0 robe