Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 12563898309382311749 2 Condor99 the Vexing (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on Aug 16, 2026. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (44 turns). Condor99 the Vexing (Poltergeist Enchanter) Turns: 44, Time: 00:00:28 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 30% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions i - 2 potions of invisibility Skills: + Level 0.0 Fighting + Level 1.1 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You encounter a jackal. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. The jackal bites you but does no damage. You completely miss the jackal. The jackal is almost dead. The jackal bites you. The jackal misses you. x2 You closely miss the jackal. The jackal is almost dead. The jackal misses you. The jackal bites you. The jackal closely misses you. You barely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. x2 You hit the jackal. You kill the jackal! You hit the rat. You kill the rat! The jackal barks! The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is heavily wounded. The jackal barely misses you. The jackal closely misses you. The endoplasm freezes you. You are frozen. You resist. You die... ... ......... ..J ....#.... .... ...#... ...........# .....#. .>. ##..>.. #.# ###### .......##.####....# .......hJ@........# .h..#..#hh........# . #.....###..#### .....[.# ##...# ..######## #...# ...# #.###.## ... #...#..# .. ###.##.# #....#.##.# You could see an endoplasm and 3 jackals. Vanquished Creatures A jackal (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Condor99 the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 44 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_rooms, minivault_24 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Dagger || 10 Armour: None || 10 Dodge: Dodged || 11