Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 15576307641163416229 30 Condor99 the Chiller (level 3, -4/25 HPs) Began as a Gnoll Ice Elementalist on Aug 18, 2026. Slain by Terence ... wielding a +3 hand axe of electrocution (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:38 (1000 turns). Condor99 the Chiller (Gnoll Ice Elementalist) Turns: 1000, Time: 00:01:39 Health: -4/25 AC: 2 Str: 7 XL: 3 Next: 18% Magic: 7/9 EV: 12 Int: 16 God: Gold: 105 SH: 0 Dex: 12 Spells: 11/12 levels left rFire . . . (100%) b - +1 short sword (vamp) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons b - a +1 vampiric short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of identify {unknown} Potions g - a potion of magic Skills: + Level 0.7 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Ranged Weapons + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Forgecraft + Level 0.5 Fire Magic + Level 7.1 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 0.9 Invocations + Level 0.7 Evocations + Level 0.6 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 52% 1d8 2% 3 Ozocubu's Armour Ice 26% N/A 2% 3 Summon Ice Beast Ice/Summ 16% N/A 10% 3 Static Discharge Conj/Air 10% 3-4/arc 19% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You kill the adder! You feel sick. Your Spellcasting skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You hit Terence. You feel better. Terence is moderately wounded. You feel sick. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. You feel sick. Terence barely misses you. You closely miss Terence. Terence is moderately wounded. You feel sick. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. You feel sick. You are no longer poisoned. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence hits you with a +3 hand axe of electrocution. You hit Terence but do no damage. Terence is moderately wounded. Terence closely misses you. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +3 hand axe of electrocution. You hit Terence but do no damage. Your bite misses Terence. Terence is moderately wounded. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence closely misses you. You hit Terence. You feel better. Terence is heavily wounded. Terence hits you with a +3 hand axe of electrocution. You are electrocuted! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ####+#.........# #............. #......#....## #...b.......# #.....##...S.. #.....# .....S # #.....##..@.. #.#####'#..@..... #..@@...########. ######### You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) A hobgoblin (D:1) 4 quokkas (D:1) A ball python (D:1) A bat (D:1) 3 endoplasms (D:1) 2 frilled lizards (D:1) 4 goblins 3 kobolds (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Condor99 the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 188 | D:1 | Reached XP level 2. HP: 13/19 MP: 7/7 945 | D:2 | Found a radiant altar of Vehumet. 961 | D:2 | Encountered Terence 992 | D:2 | Reached skill level 5 in Spellcasting 992 | D:2 | Reached XP level 3. HP: 15/25 MP: 7/9 1000 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic D:2: layout_basic, basic_altar, hellmonk_ecumenical_altar_pennies_from_heaven, minivault_19, uniq_robin, uniq_natasha, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 0.7 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Ranged Weapons | | 0.7 Throwing | | 0.7 Armour | | 0.7 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.7 Unarmed Combat | | 0.7 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Forgecraft | | 0.5 Fire Magic | | 0.5 Ice Magic | | 7.1 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Shapeshifting | | 0.6 Action || total ---------------------------++------- Attack: Normal || 55 Melee: Unarmed || 11 Short sword || 44 Bite || 7 Cast: Freeze || 14 Stab: Sleeping || 4 Armour: Robe || 33 Dodge: Dodged || 44